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swap yes and no to follow conventions
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it's ok because they don't overlap the reset button
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skyfloogle authored Mar 27, 2024
1 parent c58e663 commit 407550d
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions source/3ds/gui_hard.c
Original file line number Diff line number Diff line change
Expand Up @@ -205,9 +205,9 @@ static Button colour_filter_buttons[] = {
static bool areyousure(C2D_Text *message);
static Button areyousure_buttons[] = {
#define AREYOUSURE_YES 0
{"Yes", .x=160+32, .y=180, .w=64, .h=48},
{"Yes", .x=160-48-32, .y=180, .w=64, .h=48},
#define AREYOUSURE_NO 1
{"No", .x=160-48-32, .y=180, .w=64, .h=48},
{"No", .x=160+32, .y=180, .w=64, .h=48},
};

static void sound_error();
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