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Updated README file
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Alex Skiff committed Jan 12, 2019
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1 change: 1 addition & 0 deletions OrbisDbgUI/OrbisDbgUI.csproj
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<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
<None Include="README.md" />
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
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28 changes: 28 additions & 0 deletions OrbisDbgUI/README.md
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# OrbisDbgUI
User Interface implementing the OrbisDbg Debugger for Playstation 4

# Features
- Continue debugger already attached processes
- Memory Editor
- Register Editor
- Disassembly View
- Processes List
- Software Breakpoints

# How to Use
1. Send OrbisDbg.bin to your console
2. Launch and attach to game process
3. Debug

# Components
[Zydis by Zyantific](https://github.com/zyantific/zydis)
[HexEditor by jariq](https://github.com/Pkcs11Admin/Be.HexEditor)

# Credits
[Sabotage](https://github.com/egatobaS) for his 4.55 debugger and tons of help on this project<br>
[Golden/Xemio](https://github.com/xemio) for 5.05 patches/kernel offsets and process elf loading<br>
[Vortex](https://github.com/xvortex) for his version of ps4 payload sdk for base webkit payloads<br>
[CTurt](https://github.com/CTurt) original ps4 payload sdk<br>
[Specter](https://github.com/Cryptogenic) 5.05 exploit<br>
[2much4u](https://github.com/2much4u)<br>
Anyone else who has contributed to PS4 exploit<br>
28 changes: 28 additions & 0 deletions README.md
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# OrbisDbgUI
User Interface implementing the OrbisDbg Debugger for Playstation 4

# Features
- Continue debugger already attached processes
- Memory Editor
- Register Editor
- Disassembly View
- Processes List
- Software Breakpoints

# How to Use
1. Send OrbisDbg.bin to your console
2. Launch and attach to game process
3. Debug

# Components
[Zydis by Zyantific](https://github.com/zyantific/zydis)
[HexEditor by jariq](https://github.com/Pkcs11Admin/Be.HexEditor)

# Credits
[Sabotage](https://github.com/egatobaS) for his 4.55 debugger and tons of help on this project<br>
[Golden/Xemio](https://github.com/xemio) for 5.05 patches/kernel offsets and process elf loading<br>
[Vortex](https://github.com/xvortex) for his version of ps4 payload sdk for base webkit payloads<br>
[CTurt](https://github.com/CTurt) original ps4 payload sdk<br>
[Specter](https://github.com/Cryptogenic) 5.05 exploit<br>
[2much4u](https://github.com/2much4u)<br>
Anyone else who has contributed to PS4 exploit<br>

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