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[_template]: ../templates/roundup.html | ||
[date]: / "2023-05-25 10:08:00" | ||
[modified]: / "2023-05-25 10:38:00" | ||
[published]: / "2023-05-25 11:59:00" | ||
[description]: / "The latest news covering the Haxe community, featuring upcoming talks, the latest HaxeLib releases, game previews and lots more!" | ||
[contributor]: https://twitter.com/teormech "Alexander Hohlov" | ||
[contributor]: https://github.com/0b1kn00b "0b1kn00b" | ||
[contributor]: https://github.com/RobertBorghese "RobertBorghese" | ||
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# Haxe Roundup 679 | ||
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Welcome to the latest edition of the Haxe Roundup. [Haxe](http://haxe.org/?ref=haxe.io) is a high level, strictly typed programming language and cross-compiler. | ||
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## Community Updates | ||
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### News and Articles | ||
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- `[events/upcoming]` The next Haxe Roundup _Roundup_ [discord event](https://discord.com/events/162395145352904705/1109898173763305585) is scheduled for Sunday 28th May at 18:30. | ||
- Advocating lisp-ish metadata [on typed metadata](https://ohmrun.hashnode.dev/on-typed-metadata) article. | ||
- Presenting Hammerspoon-hx [community announcement](https://community.haxe.org/t/presenting-hammerspoon-hx/3960?u=skial). | ||
- Via the [Haxe Discord] server, [Sayofthelor](https://discord.com/channels/162395145352904705/162664383082790912/1109165464720003114) made [HaxeQuest `git`](https://github.com/haxequest/haxequest) for a school project which was also presented at their school showcase. :clap: :star2: | ||
- ☠️[Perilous Shores `1.5.3`](https://www.patreon.com/posts/83287601): improved towns and woods by [Oleg Dolya](https://twitter.com/watawatabou/status/1660030758314967040). | ||
- [Bundle Beeline](https://ldjam.com/events/ludum-dare/53/bundle-beeline) got a 2nd place for graphics. via [Gourami](https://twitter.com/THCGourami/status/1660020552482840578). :clap: | ||
- `[devlog]` Kid Bubblegum [devlog `#1`](https://www.ohsat.com/post/kid-bubblegum-devlog/kid-bubblegum-devlog-1/) by Andrej. | ||
- `[devlog]` New Fraymakers [Patch](https://www.kickstarter.com/projects/mcleodgaming/fraymakers-the-infinitely-replayable-indie-platform-fighter/posts/3814521)! Tons of New Sprites and Character Changes! | ||
- `[devlog]` Bring It On! `v0.10` - Catacombs Update [Released](https://store.steampowered.com/news/app/2020460/view/3718329360976733351)! | ||
- `[devlog]` Wartales [Release Notes](https://store.steampowered.com/news/app/1527950/view/3691308397406465629) for `24/05/2023`. | ||
- `[devlog]` Minicology Spring 2023 [devlog](https://store.steampowered.com/news/app/1471700/view/3703693213795344813). | ||
- :pushpin: Logo has been working on a [list of people](https://gist.github.com/logo4poop/fadba8956b7196d61a865e8f47cffe43) in the Haxe community on open platforms such as Mastodon. | ||
- :pushpin: [Haxe.Social](https://haxe.social/) is a new _unofficial_ Akkoma instance for Haxe developers and projects. | ||
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##### _In case you missed it_ | ||
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- `[devlog]` Reflaxe/C++ - CallStack - [Devlog `#1`](https://srd.deno.dev/blog/reflaxe-cpp/1/) by Robert Borghese. :star: | ||
- Super simple soft-body physics [prototype](https://community.haxe.org/t/super-simple-soft-body-physics-prototype/3951?u=skial) by Jeff Ward. | ||
- [Announcing Next Update](https://steamcommunity.com/games/2020460/announcements/detail/6247100012249556027) for Bring It On!: Catacombs! by [Axol Studio](https://twitter.com/AxolStudio/status/1657413848222121985). | ||
- Dead Cells: The Rogue-Lite Board Game [Kickstarter](https://www.kickstarter.com/projects/scorpionmasque/dead-cells-the-rogue-lite-board-game) is live! | ||
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### Videos & Music | ||
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- :pushpin: Reminder that [Squidly](https://twitter.com/squuuidly) does a Haxe dev stream every weekday on [Twitch](https://www.twitch.tv/squuuidly). 6pm EST -> 12am EST Monday/Tuesday/Wednesday. 12pm EST -> 6pm EST Thursday/Friday. | ||
- Minicology - [Devlog reel for Spring 2023](https://www.youtube.com/watch?v=8xgk5DuH6lw). | ||
- Star Victory from Rogue of Vallas [video](https://www.youtube.com/watch?v=mcNU8bNTjlU). | ||
- Bring It On! Catacombs `v0.10` [video](https://www.youtube.com/watch?v=NwLNSyd0w7w). | ||
- Via the [Haxe Discord] server, [Small pixel art animation](https://www.youtube.com/shorts/APvHXECKS1o) by [pixel_turkey](https://discord.com/channels/162395145352904705/162664383082790912/1110064308290859079) made with Haxe. | ||
- :memo: _Add a [video](https://github.com/skial/haxe.io/labels/video) related to Haxe_. | ||
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##### _In case you missed it_ | ||
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- Verlet Integration | 2D Physics in Haxe Game Engine using Heaps [demo video](https://www.youtube.com/watch?v=thTDj2xP4zE). | ||
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### Jobs, Bounties | ||
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- :memo: _Add an [available job](https://github.com/skial/haxe.io/labels/jobs) involving Haxe_. | ||
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#### Looking for work | ||
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- [Alex Johansson](https://twitter.com/alexvscoding/status/1621139055282126849) is looking for a part time/contractor role. | ||
- [Rudy Geslin](https://github.com/kLabz) is available for freelance work. | ||
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#### Job listings | ||
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- Backend Haxe devs wanted to make PVP deltarune fangame [listing](https://community.haxe.org/t/paid-work-looking-for-backend-haxe-developpers-to-make-a-pvp-deltarune-fangame-positions-open/3902?u=skial). | ||
- Ysbryd Games is looking for HaxePunk porters for a [potential future title](https://community.haxe.org/t/ysbryd-games-is-looking-for-haxepunk-porters-for-a-potential-future-title/3894?u=skial). | ||
- [Sean James McKenzie](https://twitter.com/baconandgames/status/1620835229937307653) of Armor Games Studios is looking for a team experienced in porting Haxe games to console. | ||
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#### Bounties | ||
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- Armory3D [bounties](https://github.com/armory3d/armory/labels/bounty) are available. | ||
- Keep an eye on the [Funkin Bounties](https://github.com/FunkinCrew/funkinBounties) repo for future items. | ||
- Basic Platformer Pathfinding AI for HaxeFlixel `$150` [bounty](https://github.com/chosencharacters/squidBounties/issues/5). | ||
- [Squidly](https://twitter.com/squuuidly/status/1243925472121151488) has opened up [a bounties page](https://github.com/chosencharacters/squidBounties) for HaxeFlixel features. | ||
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### Product Releases & Announcements | ||
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- Kid Bubblegum now [has a Steam page](https://store.steampowered.com/app/2441500/Kid_Bubblegum/). Which means that you can wishlist it! | ||
- Dead Cells: Return to Castlevania [Standard & Signature Editions](https://signatureeditiongames.com/search?type=product&options%5Bprefix%5D=last&q=dead+cells+castlevania) are coming 11th August to PS4/5 and Nintendo Switch. via [Motion Twin](https://twitter.com/motiontwin/status/1661040573124341760). | ||
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##### _In case you missed it_ | ||
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- Bundle Beeline has gotten its official post LD53 jam release onto [Newgrounds](https://www.newgrounds.com/portal/view/883682) by [Squidly](https://twitter.com/squuuidly/status/1656064637400412160). | ||
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### Previews & Demos | ||
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#### Open Source | ||
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##### Community Showcase | ||
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- "Update Haxe highlights" [PR for highlight.js](https://github.com/highlightjs/highlight.js/pull/3789). merged :star: | ||
- Experiments with [dependency injection](https://gist.github.com/AxGord/2b65e46fa3dd69e2ef0f6720fa9b6ade) by Alexander Gordeyko. | ||
- George Harpwood has [announced latest mini project](https://twitter.com/GeorgeHarpwood/status/1660024021612732420): recreating/porting 'Dojo of Death' to HaxeFlixel, the 10th of their 10 HaxeFlixel game prototypes challenge, as a fun way to learn. | ||
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##### Via the [Haxe Discord] server | ||
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- HaxeFlixel showcase: new feature merged into dev - [AssetPaths has an `allFiles` array](https://discord.com/channels/162395145352904705/1083516878468685996/1109600441924321381), including every path. | ||
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##### _Git Repos_ | ||
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- [msgpack `git`](https://github.com/tong/msgpack) | ||
- [hammerspoon-hx `git`](https://github.com/danielo515/hammerspoon-hx) - An ongoing effort to bind the whole Hammerspoon Lua API to be used from Haxe. | ||
- [rum `git`](https://codeberg.org/sharpcdf/rum) - A simplistic task executor defined in a JSON file. | ||
- [hxpm `git`](https://github.com/ikasoba/hxpm) - HXPM is a modern, project manager for Haxe. | ||
- Ceramic `v1.2.0` has been [released](https://github.com/ceramic-engine/ceramic/releases/tag/v1.2.0). | ||
- _Check out the latest open source Haxe projects over on [GitHub][latest github]_. | ||
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#### Closed Source | ||
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- [Wonderful cave tiles](https://twitter.com/SyoPic/status/1660002373211762694) in Jitter Sandbox. | ||
- [Sneak peek](https://twitter.com/DuneSpiceWars/status/1660632871072067586) at one of Dune: Spice Wars's upcoming conquest mode maps. | ||
- [Portal prevention zones](https://twitter.com/Rob1221dev/status/1659574642124943361) by Robert Alvarez. | ||
- Juriën Meerlo is working on a little game called [Gravity golfing](https://twitter.com/codescapade/status/1660319403655716869). | ||
- [Such a simple object](https://twitter.com/SnkyGames/status/1660008303538085891) is giving SnkyGames' collision body auto generation a heart attack, can you also see why? | ||
- SnkyGames loves 3D. The only nightmare they have is [3D rotations](https://twitter.com/SnkyGames/status/1660027935208734729). | ||
- Couple of new GIFs from [Renaine](https://store.steampowered.com/app/662340/Renaine/): | ||
* Excuse me ma'am I do not enjoy being [stabbed like that](https://twitter.com/squuuidly/status/1659562737645527043) I do not have any business with you and so I shall slide away. | ||
* Challenge: [locate the ouch zone](https://twitter.com/squuuidly/status/1661030474582749185). hint: the pink hitbox means ouch. | ||
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##### Via the [Haxe Discord] server | ||
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- [Room editor](https://discord.com/channels/162395145352904705/1081002322475360377/1108854142874693693) with multiple rooms that fit nicely together by Knose. | ||
- [New GIF](https://discord.com/channels/162395145352904705/1072046131984474142/1110415959551901726) from [Into the Necrovale](https://store.steampowered.com/app/1717090/Into_the_Necrovale/) by Casey Clyde. | ||
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#### LD53 "Delivery" | ||
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> _In case you missed it_ | ||
- [Why Deliver Y?](https://aurel300.itch.io/why-deliver-y), a vaguely noir puzzle game. | ||
- [FedUp](https://community.haxe.org/t/ldjam-fedup-a-flying-delivery-game/3943?u=skial) - A Flying Delivery game by Jeff Ward. | ||
- [Dressed Delivery](https://ldjam.com/events/ludum-dare/53/dressed-delivery) - Three women embark on a journey to find a place in life. | ||
- [Delivering Parcelman](https://zwodahs.itch.io/ld53-delivering-parcelman) - Your good friend Travelling Salesman has introduce you to a Parcel delivery job. Will you do your job well or will you get fired? | ||
- [Flipping Finches](https://aeveis.itch.io/flipping-finches) - You are a finch known as the flip master. You always flip when turning in the air. You need to deliver a parcel. Hopefully you can deliver it intact! | ||
- [Haul and Pray](https://ldjam.com/events/ludum-dare/53/haul-and-pray) - _“I am only accepted as long as I am useful. If I don’t earn my keep, if I don’t constantly prove my worth, I might as well just disappear. And wouldn’t that be better for everyone?”_ | ||
- [B.H.M.D.S](https://ldjam.com/events/ludum-dare/53/$366007) - Black Hole Manipulation Delivery System. A simple game about manipulating gravity to get your packets flying to the right places. | ||
- [Bundle Beeline](https://squidly.itch.io/bundle-beeline) - Deliver packages throughout Bundle’s shift to her valuable Daintree Delivery customers! But be careful, as the shift continues, expected delivery times will speed up! And don’t even think about dropping the merchandise! | ||
- [Knotty Network](https://ldjam.com/events/ludum-dare/53/knotty-network) - The internet may just be a series of tubes, but someone has to make sure the tubes go to the right place! Spin and swap the pieces on the board to build connections from the messages at the bottom of the board to the recipients waiting at the top. | ||
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### _Some_ Library Releases | ||
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- [awslambda-hl `0.0.2`](https://lib.haxe.org/p/awslambda-hl) | ||
- [jans `0.1.0`](https://lib.haxe.org/p/jans) | ||
- [TeaScript `1.0.1`](https://lib.haxe.org/p/TeaScript) | ||
- [tokentree `1.2.10`](https://lib.haxe.org/p/tokentree) | ||
- [test-adapter `2.0.5`](https://lib.haxe.org/p/test-adapter) | ||
- [hammerspoon-hx `1.1.3`](https://lib.haxe.org/p/hammerspoon-hx) | ||
- [hxnet `0.0.1`](https://lib.haxe.org/p/hxnet) | ||
- [flixel-addons `3.1.1`](https://lib.haxe.org/p/flixel-addons) | ||
- [clink-externs `0.2.0`](https://lib.haxe.org/p/clink-externs) | ||
- [astar `2.1.3`](https://lib.haxe.org/p/astar) | ||
- _Check out the [most recent library releases](https://lib.haxe.org/recent/) on HaxeLib_. | ||
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### People & Projects to support | ||
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- [Axol Studio](https://axolstudio.com/) is a small independent game development studio, making games with and contributing to HaxeFlixel. | ||
- [Funkin' Crew](https://ninja-muffin24.itch.io/funkin) is making Friday Night Funkin', a cartoon rhythm gaming excellence. | ||
- [Patrick](https://www.patreon.com/gepatto) is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel. | ||
- [Josh Tynjala](https://github.com/sponsors/joshtynjala) is working on Feathers UI — open source, cross-platform UI components built with OpenFL. | ||
- [Pavel Alexandrov](https://ko-fi.com/yanrishatum) is primarily contributing to the Heaps engine and is the creator of format-tiled library. | ||
- [Ian Harrigan](https://github.com/sponsors/ianharrigan) is working on primarily HaxeUI, as well as hxArduino & hxWebSockets. | ||
- [Kaelan Evans](https://github.com/sponsors/kevansevans) is working on HxDoom, a Haxe adaption of Doom. | ||
- [Richard Oliver Bray](https://ko-fi.com/richardoliverbray) is teaching people the things he's learnt, like React, Typescript and Haxe. | ||
- [Alexander Gordeyko](https://www.patreon.com/axgord) is developing [Pony](https://github.com/AxGord/Pony), a Haxe open-cross-library. | ||
- [Andy Li](https://github.com/users/andyli/sponsorship) is working around the Haxe ecosystem: CI, packaging, docs and learning materials. | ||
- [Kevin Leung](https://www.patreon.com/kevinresol) is creating open source software libraries. | ||
- [Robert Konrad](https://www.patreon.com/RobDangerous), the Kha author, is creating Programming Toolkits. | ||
- [OpenFL](https://www.patreon.com/openfl) is creating free open source software. | ||
- [HaxeUI](https://www.patreon.com/haxeui) is creating an open source user interface libraries. | ||
- [HaxeFlixel](https://www.patreon.com/haxeflixel) is creating an open source, cross platform 2D game engine. | ||
- [Slava Ra](https://www.patreon.com/slavara) is creating improvements for FlashDevelop and HaxeDevelop. | ||
- [Mark Knol](https://www.patreon.com/markknol) is working on Haxe and its documentation. | ||
- [Dan Korostelev](https://www.patreon.com/nadako) is working on the Haxe compiler. | ||
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## Updates from the Haxe core | ||
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### Current Proposals & Discussions | ||
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- Add support for Typed metadata [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/111). | ||
- Add support for Extension of Abstracts [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/109). | ||
- Add Shading [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/108) with alt [macro solution](https://github.com/HaxeFoundation/haxe-evolution/pull/108#issuecomment-1500970329). | ||
- Add package alias [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/105). | ||
- Add Integer data types [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/101). | ||
- Add Trailing Block Expressions [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/100). | ||
- Add Caller Tracking [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/99). | ||
- Add Traits [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/98). | ||
- Add Constructor `this.arg` syntax [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/97). | ||
- Add new syntax for getters & setters inspired by the `C#` property syntax [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/96). | ||
- Add a type for meaningless values (similar to unit type) [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/95). | ||
- Add better Overload Support [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/93). | ||
- Add Static Extension Meta Functions [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/91). | ||
- Add `enum abstract` over `enum` [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/87), plus [clarification](https://github.com/HaxeFoundation/haxe-evolution/pull/87#issuecomment-935339089). | ||
- Add Enum abstract instances [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/86). | ||
- `[RFC]` Xml Dsl's [discussion](https://github.com/HaxeFoundation/haxe-evolution/issues/60). | ||
- Add [Default values for enum parameters](https://github.com/HaxeFoundation/haxe-evolution/issues/27). | ||
- :memo: _Do you have an idea to improve Haxe? Consider [creating a proposal]._ | ||
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### Core Changes | ||
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7~ updates have been made to Haxe in the [last week][last week newurl]. | ||
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- Null exception when casting with inheritance of depth 2+ [issue](https://github.com/HaxeFoundation/hashlink/issues/602). | ||
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##### _In case you missed it_ | ||
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- Getting invalid "Potential typo detected" warning [issue](https://github.com/HaxeFoundation/haxe/issues/11219). | ||
- Broken completion in display test case [issue](https://github.com/HaxeFoundation/haxe/issues/11225). | ||
- ReferenceError / Instance prototype not found [issue](https://github.com/HaxeFoundation/haxe/issues/11222). | ||
- Bring back forced inline [merged](https://github.com/HaxeFoundation/haxe/pull/11217). | ||
- `Syntax.code`: remove double curly braces escaping [pull request](https://github.com/HaxeFoundation/haxe/pull/11231). | ||
- `[macro]` Add flags to TDAbstract to be able to construct enum abstracts [pull request](https://github.com/HaxeFoundation/haxe/pull/11230). | ||
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You can get started using the latest features by downloading a [nightly build] of Haxe and see the impact the latest changes have on each target by browsing the [benchmarks] site. Head over to [OSS Insights](https://ossinsight.io/analyze/HaxeFoundation/haxe#overview) for more Haxe statistics. | ||
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Take it easy everyone, stay safe and see you next week. :ua: | ||
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[benchmarks]: https://benchs.haxe.org/ | ||
[nightly build]: http://build.haxe.org | ||
[creating a proposal]: https://github.com/HaxeFoundation/haxe-evolution | ||
[last week]: https://github.com/search?q=closed:2023-05-18..2023-05-25+org:haxefoundation+is:closed&type=issues | ||
[last week newurl]: https://github.com/search?q=updated:%3E2023-05-18+org:haxefoundation&type=issues | ||
[latest github]: https://github.com/search?o=desc&q=created:%22%3E+2023-05-18%22+language:Haxe&s=updated&type=Repositories | ||
[lang ranking]: https://ossinsight.io/collections/programming-language/ | ||
[insights]: https://ossinsight.io/analyze/HaxeFoundation/haxe#overview | ||
[Haxe Discord]: https://discordapp.com/invite/0uEuWH3spjck73Lo | ||
[Armory Discord]: https://discord.com/invite/7jDud8R3dE | ||
[OpenFL Discord]: https://discordapp.com/invite/tDgq8EE | ||
[FeathersUI Discord]: https://discord.com/invite/SnJBC53 | ||
[Deepnight Discord]: https://discord.gg/xRMdA4er |