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Improved unit tests for FFmpegRunner #1364
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Improved unit tests for FFmpegRunner #1364
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Seems like it is still worth a comment explaining why we are skipping these tests in CI.
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Actually this file never explained its dependency. Turns out that with that one test ignored, the only remaining test in the fixture runs just fine without any sound device enabled. So I'll remove the SkipOnTeamCity category. I'm now thinkingnthat doing something like this is the real answer:https://github.com/NathanCheshire/CyderUtils/actions/runs/9733272570/workflow. Then all these tests could run in the CI build.