This Unity project serves as a training project for learning and exploring animations in game development.
This game is developed in collaboration with Panteon Game Development Academy. Special thanks to their team for their guidance and support throughout the development process.
The aim of this project is to provide hands-on experience and learning opportunities in the field of game animations. It focuses on implementing and experimenting with various animation techniques, including character movement, blending, transitions, and more.
Check out the live demo of Runner with Obstacles
To run the project and explore the animations, follow these steps:
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Clone or download the repository to your local machine.
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Open the project in the Unity editor.
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Ensure that you have the necessary versions of Unity and any required dependencies installed.
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Within the Unity editor, navigate to the project assets and open the main scene.
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Click on the "Play" button to start the game within the Unity editor and interact with the animations.
- Runner-style gameplay with different types of obstacles and challenges.
- Exciting coin collection mechanism for score tracking.
- Implementation of various animation techniques, including character movement, win and lose animations.
This project was developed using Unity 2021.3.11f1 and C#, focusing primarily on animation implementation and experimentation.
Contributions to this project are welcome! If you have any ideas, suggestions, or improvements, feel free to open an issue or submit a pull request.
For any inquiries or further information, please contact: