MatchZy v0.3.0-alpha
shobhit-pathak
released this
14 Nov 07:12
·
339 commits
to main
since this release
MatchZy v0.3.0-alpha
What's new?
- Team names can now be configured using
!team1 <teamname>
and!team2 <teamname>
command. The same will be stored in Database and CSV. - If team names are not configured, it will be configured automatically by picking a player's name randomly from both the teams (For example, if there is a player
WD-
, their teamname will be set toteam_WD-
) - Damage report in chat will be shown on round end (similar to Faceit!)
- Chat timer delay can now be configured using
matchzy_chat_messages_timer_delay
. Example:matchzy_chat_messages_timer_delay 12
- Players can be whitelisted by adding their steam64id in
cfg/MatchZy/whitelist.cfg
. Whitelisting is a toggleable feature and can be enabled using.whitelist
. To enable it by default, setmatchzy_whitelist_enabled_default true
incfg/MatchZy/config.cfg
Installation:
There are 2 files attached here, one is the matchzy-0.3.0.zip
which only contains the MatchZy plugin files. Extract its contents in csgo/ directory of the server. (Prerequisite: Metamod and CounterStrikeSharp should be already installed on the server)
Second one is matchzy-0.3.0-with-cssharp.zip
which contains MatchZy plugin file as well as CounterStrikeSharp plugin files so that you don't have to install CounterStrikeSharp separately. Simply extract its contents in csgo/ directory of the server. (Prerequisite: Metamod should be already installed on the server, rest CounterStrikeSharp and MatchZy will be installed once you extract the contents) (RECOMMENDED FOR FIRST TIME INSTALLERS)