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MatchZy v0.3.0-alpha

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@shobhit-pathak shobhit-pathak released this 14 Nov 07:12
· 339 commits to main since this release

MatchZy v0.3.0-alpha

What's new?

  • Team names can now be configured using !team1 <teamname> and !team2 <teamname> command. The same will be stored in Database and CSV.
  • If team names are not configured, it will be configured automatically by picking a player's name randomly from both the teams (For example, if there is a player WD-, their teamname will be set to team_WD-)
  • Damage report in chat will be shown on round end (similar to Faceit!)
  • Chat timer delay can now be configured using matchzy_chat_messages_timer_delay. Example: matchzy_chat_messages_timer_delay 12
  • Players can be whitelisted by adding their steam64id in cfg/MatchZy/whitelist.cfg. Whitelisting is a toggleable feature and can be enabled using .whitelist. To enable it by default, set matchzy_whitelist_enabled_default true in cfg/MatchZy/config.cfg

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Installation:
There are 2 files attached here, one is the matchzy-0.3.0.zip which only contains the MatchZy plugin files. Extract its contents in csgo/ directory of the server. (Prerequisite: Metamod and CounterStrikeSharp should be already installed on the server)

Second one is matchzy-0.3.0-with-cssharp.zip which contains MatchZy plugin file as well as CounterStrikeSharp plugin files so that you don't have to install CounterStrikeSharp separately. Simply extract its contents in csgo/ directory of the server. (Prerequisite: Metamod should be already installed on the server, rest CounterStrikeSharp and MatchZy will be installed once you extract the contents) (RECOMMENDED FOR FIRST TIME INSTALLERS)