Skip to content

Commit

Permalink
reimported FX mesh with correct blender plugin
Browse files Browse the repository at this point in the history
  • Loading branch information
shnok committed Sep 29, 2024
1 parent e804c69 commit da94a50
Show file tree
Hide file tree
Showing 71 changed files with 4,295 additions and 3,183 deletions.

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Original file line number Diff line number Diff line change
@@ -0,0 +1,145 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: MeshEmitter1
m_Shader: {fileID: -6465566751694194690, guid: 1870ff111598ba143984e7e94be27ad8, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTexture:
m_Texture: {fileID: 2800000, guid: 4956d79045b3e324085aa7e392046219, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Alpha: 1
- _AlphaSmooth: 0
- _Billboard: 0
- _Brighten: 0
- _ColorScale0Time: 0
- _ColorScale1Time: 0
- _ColorScale2Time: 0
- _ColorScale3Time: 0
- _ColorScale4Time: 0
- _ColorScale5Time: 0
- _ColorScale6Time: 0
- _ColorScale7Time: 0
- _ColorScale8Time: 0
- _ColorScale9Time: 0
- _ColorScaleRepeats: 0
- _Debug: 0
- _FadeIn: 0
- _FadeInEndTime: 0
- _Fadeout: 1
- _FadeoutStartTime: 0
- _GetVelocityDirectionFrom: 0
- _HasLifetime: 1
- _QueueControl: 0
- _QueueOffset: 0
- _Seed: 0
- _SizeScaleRepeats: 0
- _SpinParticles: 0
- _StartLocationShape: 0
- _StartTime: 0
- _SubdivisionEnd: 1
- _SubdivisionStart: 1
- _TextureUSubdivisions: 1
- _TextureVSubdivisions: 1
- _UseColorScale: 0
- _UseDirectionAs: 0
- _UseSizeScale: 1
m_Colors:
- _ColorMultiplierRangeB: {r: 0.8, g: 0.9, b: 0, a: 0}
- _ColorMultiplierRangeG: {r: 0.8, g: 0.9, b: 0, a: 0}
- _ColorMultiplierRangeR: {r: 0.8, g: 0.9, b: 0, a: 0}
- _ColorScale0Color: {r: 0, g: 0, b: 0, a: 0}
- _ColorScale1Color: {r: 0, g: 0, b: 0, a: 0}
- _ColorScale2Color: {r: 0, g: 0, b: 0, a: 0}
- _ColorScale3Color: {r: 0, g: 0, b: 0, a: 0}
- _ColorScale4Color: {r: 0, g: 0, b: 0, a: 0}
- _ColorScale5Color: {r: 0, g: 0, b: 0, a: 0}
- _ColorScale6Color: {r: 0, g: 0, b: 0, a: 0}
- _ColorScale7Color: {r: 0, g: 0, b: 0, a: 0}
- _ColorScale8Color: {r: 0, g: 0, b: 0, a: 0}
- _ColorScale9Color: {r: 0, g: 0, b: 0, a: 0}
- _LifetimeRange: {r: 0.36, g: 0.36, b: 0, a: 0}
- _ProjectionNormal: {r: 0, g: 0, b: 0, a: 0}
- _SizeRangeX: {r: 0.2, g: 0.2, b: 0, a: 0}
- _SizeRangeY: {r: 0.16, g: 0.16, b: 0, a: 0}
- _SizeRangeZ: {r: 0.16, g: 0.16, b: 0, a: 0}
- _SizeScale0: {r: 0, g: 0.2, b: 0, a: 0}
- _SizeScale1: {r: 0.15, g: 2.6, b: 0, a: 0}
- _SizeScale2: {r: 0.5, g: 3.6, b: 0, a: 0}
- _SizeScale3: {r: 0.5, g: 3.6, b: 0, a: 0}
- _SizeScale4: {r: 0.5, g: 3.6, b: 0, a: 0}
- _SizeScale5: {r: 0.5, g: 3.6, b: 0, a: 0}
- _SizeScale6: {r: 0.5, g: 3.6, b: 0, a: 0}
- _SizeScale7: {r: 0.5, g: 3.6, b: 0, a: 0}
- _SizeScale8: {r: 0.5, g: 3.6, b: 0, a: 0}
- _SizeScale9: {r: 0.5, g: 3.6, b: 0, a: 0}
- _SphereRadiusRange: {r: 0, g: 0, b: 0, a: 0}
- _SpinsPerSecondRangeX: {r: 0, g: 0, b: 0, a: 0}
- _SpinsPerSecondRangeY: {r: 0, g: 0, b: 0, a: 0}
- _SpinsPerSecondRangeZ: {r: 0, g: 0, b: 0, a: 0}
- _StartLocationOffset: {r: 0, g: 0, b: 0, a: 0}
- _StartLocationPolarRangeX: {r: 0, g: 0, b: 0, a: 0}
- _StartLocationPolarRangeY: {r: 0, g: 0, b: 0, a: 0}
- _StartLocationPolarRangeZ: {r: 0, g: 0, b: 0, a: 0}
- _StartLocationRangeX: {r: 0, g: 0, b: 0, a: 0}
- _StartLocationRangeY: {r: 0, g: 0, b: 0, a: 0}
- _StartLocationRangeZ: {r: 0, g: 0, b: 0, a: 0}
- _StartSpinRangeX: {r: 0, g: 0, b: 0, a: 0}
- _StartSpinRangeY: {r: 0, g: 0, b: 0, a: 0}
- _StartSpinRangeZ: {r: 0, g: 0, b: 0, a: 0}
- _StartVelocityRangeX: {r: 0, g: 0, b: 0, a: 0}
- _StartVelocityRangeY: {r: 0, g: 0, b: 0, a: 0}
- _StartVelocityRangeZ: {r: 0, g: 0, b: 0, a: 0}
- _SurfaceNormals: {r: 0, g: 0, b: 0, a: 0}
- _VelocityLossRangeX: {r: 0, g: 0, b: 0, a: 0}
- _VelocityLossRangeY: {r: 0, g: 0, b: 0, a: 0}
- _VelocityLossRangeZ: {r: 0, g: 0, b: 0, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &6018846507627693624
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 9

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Loading

0 comments on commit da94a50

Please sign in to comment.