Skip to content

Commit

Permalink
refactoring entities/animation/sound scripts p.2
Browse files Browse the repository at this point in the history
  • Loading branch information
shnok committed Oct 2, 2024
1 parent 212fa4d commit b28fd3d
Show file tree
Hide file tree
Showing 41 changed files with 1,500 additions and 26,894 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -1871,6 +1871,7 @@ GameObject:
- component: {fileID: 27258672353021147}
- component: {fileID: 8234502627090096150}
- component: {fileID: 2498773764635942667}
- component: {fileID: 8772338063901424970}
m_Layer: 6
m_Name: FDarkElf_anim_user
m_TagString: Untagged
Expand All @@ -1886,7 +1887,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4995080084529054619}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
Expand All @@ -1907,24 +1908,25 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 466f0e7aad09a4b4b9d0c4fecc18ecb2, type: 3}
m_Name:
m_EditorClassIdentifier:
_rootSkinnedRenderer: {fileID: 0}
_rootSkinnedRenderer: {fileID: 6403217200388833659}
_destSkinnedRenderer: []
--- !u!95 &27258672353021147
Animator:
serializedVersion: 5
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4995080084529054619}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: 51f7c0fcd2fab0e4e904f623cefb73b2, type: 2}
m_Controller: {fileID: 22100000, guid: 03fcdc5461686dc41835a01b94000417, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_AnimatePhysics: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
Expand All @@ -1942,7 +1944,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 03160d09deb1df3479a66ba449c32ac7, type: 3}
m_Name:
m_EditorClassIdentifier:
_animator: {fileID: 0}
_animator: {fileID: 27258672353021147}
_walkStepRatios:
- 0.25
- 0.75
Expand All @@ -1957,7 +1959,7 @@ MonoBehaviour:
_waitSoundChance: 5
_runBreathChance: 5
_race: 4
_surfaceDetector: {fileID: 0}
_surfaceDetector: {fileID: 2498773764635942667}
--- !u!114 &2498773764635942667
MonoBehaviour:
m_ObjectHideFlags: 0
Expand All @@ -1977,6 +1979,21 @@ MonoBehaviour:
_objectScene:
_objectEntity: {fileID: 0}
_objectTransform: {fileID: 0}
--- !u!114 &8772338063901424970
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4995080084529054619}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f11c36874c9e74a4aabfa2b520cd1a12, type: 3}
m_Name:
m_EditorClassIdentifier:
_animator: {fileID: 27258672353021147}
_resetStateOnReceive: 0
_spAtk01ClipLength: 1000
--- !u!1 &5026220274059062617
GameObject:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -2569,6 +2586,9 @@ SkinnedMeshRenderer:
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
Expand Down
Loading

0 comments on commit b28fd3d

Please sign in to comment.