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Dynamic missions #3538

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About The Pull Request

Refactors missions to be ruin focused, based on landmarks placed by mappers to create more interesting missions

Why It's Good For The Game

Our current missions mostly suck. Besides drills which will be reworked into this to be structures inside of ruins your sent to repair.

Changelog

🆑
add: Dynamic missions! see about them in your local outpost
/:cl:

@github-actions github-actions bot removed the Merge Conflict Use Git Hooks, you're welcome. label Oct 18, 2024
@github-actions github-actions bot added the Merge Conflict Use Git Hooks, you're welcome. label Oct 24, 2024
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This pull request has conflicts, please resolve those before we can evaluate the pull request.

@github-actions github-actions bot added the Ruin Ruin successfully tested. label Oct 24, 2024
@github-actions github-actions bot removed the Merge Conflict Use Git Hooks, you're welcome. label Oct 24, 2024
@github-actions github-actions bot added the Merge Conflict Use Git Hooks, you're welcome. label Oct 26, 2024
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This pull request has conflicts, please resolve those before we can evaluate the pull request.

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Code change Watch something violently break. Config Watch us shake head admins violently until this gets merged. DME Edit Map Change Tile placing is hard. Thank you for your service. Merge Conflict Use Git Hooks, you're welcome. Ruin Ruin successfully tested. Sprites A bikeshed full of soulless bikes. TGUI
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