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fixes some backend shipjoin stuff (#2535)
## About The Pull Request admin + DB flag exemptions weren't respected by the ship joining UI, but _all_ players were assumed to have the requisite playtime to spawn / join a ship by the code that actually handled joining. this fixes both, technically fixing an href exploit i suppose ## Why It's Good For The Game bugs bad + consistency good. i am bad at web dev ## Changelog :cl: fix: Small playtime-based ship join restriction edge cases fixed. /:cl:
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