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You can no longer gain deep-rooted traumas from failed brain surgery …
…or natural damage. (#3984) <!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> Title ## Why It's Good For The Game <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> The surgery for curing deep rooted traumas is locked behind RND, which is basically non-existent these days, effectively making deep rooted traumas permanent. That honestly doesn't feel great. This makes brain damage a lot more manageable. ## Changelog :cl: balance: You can no longer gain deep-rooted traumas from failed brain surgery or natural damage. /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
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