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removes some awaymission cruft (#3642)
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request tired of seeing it. <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ## Why It's Good For The Game <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: del: Removed some ancient away mission cruft /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. --> Co-authored-by: Sun-Soaked <[email protected]>
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,33 +1,5 @@ | ||
/* | ||
Unused icons for new areas are "awaycontent1" ~ "awaycontent30" | ||
*/ | ||
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// Away Missions | ||
/area/awaymission | ||
name = "Strange Location" | ||
icon_state = "away" | ||
has_gravity = STANDARD_GRAVITY | ||
ambientsounds = AWAY_MISSION | ||
sound_environment = SOUND_ENVIRONMENT_ROOM | ||
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||
/area/awaymission/beach | ||
name = "Beach" | ||
icon_state = "away" | ||
dynamic_lighting = DYNAMIC_LIGHTING_DISABLED | ||
requires_power = FALSE | ||
has_gravity = STANDARD_GRAVITY | ||
ambientsounds = list('sound/ambience/shore.ogg', 'sound/ambience/seag1.ogg','sound/ambience/seag2.ogg','sound/ambience/seag2.ogg','sound/ambience/ambiodd.ogg','sound/ambience/ambinice.ogg') | ||
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||
/area/awaymission/errorroom | ||
/area/errorroom | ||
name = "Super Secret Room" | ||
dynamic_lighting = DYNAMIC_LIGHTING_DISABLED | ||
has_gravity = STANDARD_GRAVITY | ||
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||
/area/awaymission/vr | ||
name = "Virtual Reality" | ||
icon_state = "awaycontent1" | ||
requires_power = FALSE | ||
dynamic_lighting = DYNAMIC_LIGHTING_DISABLED | ||
var/pacifist = TRUE // if when you enter this zone, you become a pacifist or not | ||
var/death = FALSE // if when you enter this zone, you die |
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