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https://github.com/caardappel-hbs/bt-dlc-designdata |
212 changes: 212 additions & 0 deletions
212
Maybe Missing DLC stuff/Flashpoint/mech/mechdef_crab_BSC-27_fp_gladiator.json
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{ | ||
"Chassis" : null, | ||
"MechTags" : { | ||
"items" : [ | ||
"unit_dlc", | ||
"BLACKLISTED" | ||
], | ||
"tagSetSourceFile" : "" | ||
}, | ||
"ChassisID" : "chassisdef_crab__fp_gladiator_BSC-27", | ||
"PaintTextureID" : null, | ||
"HeraldryID" : null, | ||
"Description" : { | ||
"Cost" : 5760000, | ||
"Rarity" : 0, | ||
"Purchasable" : false, | ||
"Manufacturer" : "", | ||
"Model" : "_MECH_SHELL", | ||
"UIName" : "BIG STEEL CLAW", | ||
"Id" : "mechdef_crab_BSC-27_fp_gladiator", | ||
"Name" : "BIG STEEL CLAW", | ||
"Details" : "A uniquely hybridized brawler built from the husk of a CRB-20. Bogdan ''The Steel Beast'' Tubbs had the Big Steel Claw's chassis rebuilt to support the mounting of ballistic weaponry, presumably in the interest of creating a louder and more violent spectacle in the arena.", | ||
"Icon" : "uixTxrIcon_crab" | ||
}, | ||
"prefabOverride" : null, | ||
"Version" : 1, | ||
"Locations" : [ | ||
{ | ||
"DamageLevel" : "Functional", | ||
"Location" : "Head", | ||
"CurrentArmor" : 45, | ||
"CurrentRearArmor" : 0, | ||
"CurrentInternalStructure" : 16, | ||
"AssignedArmor" : 45, | ||
"AssignedRearArmor" : 0 | ||
}, | ||
{ | ||
"DamageLevel" : "Functional", | ||
"Location" : "CenterTorso", | ||
"CurrentArmor" : 129, | ||
"CurrentRearArmor" : 65, | ||
"CurrentInternalStructure" : 80, | ||
"AssignedArmor" : 129, | ||
"AssignedRearArmor" : 65 | ||
}, | ||
{ | ||
"DamageLevel" : "Functional", | ||
"Location" : "LeftTorso", | ||
"CurrentArmor" : 98, | ||
"CurrentRearArmor" : 54, | ||
"CurrentInternalStructure" : 60, | ||
"AssignedArmor" : 98, | ||
"AssignedRearArmor" : 54 | ||
}, | ||
{ | ||
"DamageLevel" : "Functional", | ||
"Location" : "RightTorso", | ||
"CurrentArmor" : 98, | ||
"CurrentRearArmor" : 54, | ||
"CurrentInternalStructure" : 60, | ||
"AssignedArmor" : 98, | ||
"AssignedRearArmor" : 54 | ||
}, | ||
{ | ||
"DamageLevel" : "Functional", | ||
"Location" : "LeftArm", | ||
"CurrentArmor" : 55, | ||
"CurrentRearArmor" : 0, | ||
"CurrentInternalStructure" : 40, | ||
"AssignedArmor" : 55, | ||
"AssignedRearArmor" : 0 | ||
}, | ||
{ | ||
"DamageLevel" : "Functional", | ||
"Location" : "RightArm", | ||
"CurrentArmor" : 54, | ||
"CurrentRearArmor" : 0, | ||
"CurrentInternalStructure" : 40, | ||
"AssignedArmor" : 54, | ||
"AssignedRearArmor" : 0 | ||
}, | ||
{ | ||
"DamageLevel" : "Functional", | ||
"Location" : "LeftLeg", | ||
"CurrentArmor" : 54, | ||
"CurrentRearArmor" : 0, | ||
"CurrentInternalStructure" : 60, | ||
"AssignedArmor" : 54, | ||
"AssignedRearArmor" : 0 | ||
}, | ||
{ | ||
"DamageLevel" : "Functional", | ||
"Location" : "RightLeg", | ||
"CurrentArmor" : 54, | ||
"CurrentRearArmor" : 0, | ||
"CurrentInternalStructure" : 60, | ||
"AssignedArmor" : 54, | ||
"AssignedRearArmor" : 0 | ||
} | ||
], | ||
"inventory" : [ | ||
{ | ||
"MountedLocation" : "LeftArm", | ||
"ComponentDefID" : "Gear_Actuator_Friedhof_Perseus", | ||
"SimGameUID" : "", | ||
"ComponentDefType" : "Upgrade", | ||
"HardpointSlot" : -1, | ||
"IsFixed" : false, | ||
"GUID" : null, | ||
"DamageLevel" : "Functional", | ||
"prefabName" : null, | ||
"hasPrefabName" : false | ||
}, | ||
{ | ||
"MountedLocation" : "CenterTorso", | ||
"ComponentDefID" : "Gear_HeatSink_Generic_Thermal-Exchanger-I", | ||
"SimGameUID" : "", | ||
"ComponentDefType" : "HeatSink", | ||
"HardpointSlot" : -1, | ||
"IsFixed" : false, | ||
"GUID" : null, | ||
"DamageLevel" : "Functional", | ||
"prefabName" : null, | ||
"hasPrefabName" : false | ||
}, | ||
{ | ||
"MountedLocation" : "CenterTorso", | ||
"ComponentDefID" : "Gear_HeatSink_Generic_Standard", | ||
"SimGameUID" : "", | ||
"ComponentDefType" : "HeatSink", | ||
"HardpointSlot" : -1, | ||
"IsFixed" : false, | ||
"GUID" : null, | ||
"DamageLevel" : "Functional", | ||
"prefabName" : null, | ||
"hasPrefabName" : false | ||
}, | ||
{ | ||
"MountedLocation" : "RightArm", | ||
"ComponentDefID" : "Weapon_Autocannon_AC5_1-Kali_Yama", | ||
"SimGameUID" : "", | ||
"ComponentDefType" : "Weapon", | ||
"HardpointSlot" : 0, | ||
"IsFixed" : false, | ||
"GUID" : null, | ||
"DamageLevel" : "Functional", | ||
"prefabName" : null, | ||
"hasPrefabName" : false | ||
}, | ||
{ | ||
"MountedLocation" : "RightTorso", | ||
"ComponentDefID" : "Ammo_AmmunitionBox_Generic_AC5", | ||
"SimGameUID" : "", | ||
"ComponentDefType" : "AmmunitionBox", | ||
"HardpointSlot" : -1, | ||
"IsFixed" : false, | ||
"GUID" : null, | ||
"DamageLevel" : "Functional", | ||
"prefabName" : null, | ||
"hasPrefabName" : false | ||
}, | ||
{ | ||
"MountedLocation" : "CenterTorso", | ||
"ComponentDefID" : "Weapon_Flamer_Flamer_2-Olympus", | ||
"SimGameUID" : "", | ||
"ComponentDefType" : "Weapon", | ||
"HardpointSlot" : 0, | ||
"IsFixed" : false, | ||
"GUID" : null, | ||
"DamageLevel" : "Functional", | ||
"prefabName" : null, | ||
"hasPrefabName" : false | ||
}, | ||
{ | ||
"MountedLocation" : "CenterTorso", | ||
"ComponentDefID" : "Weapon_Flamer_Flamer_2-Olympus", | ||
"SimGameUID" : "", | ||
"ComponentDefType" : "Weapon", | ||
"HardpointSlot" : 1, | ||
"IsFixed" : false, | ||
"GUID" : null, | ||
"DamageLevel" : "Functional", | ||
"prefabName" : null, | ||
"hasPrefabName" : false | ||
}, | ||
{ | ||
"MountedLocation" : "LeftArm", | ||
"ComponentDefID" : "Weapon_Laser_MediumLaser_1-ExoStar", | ||
"SimGameUID" : "", | ||
"ComponentDefType" : "Weapon", | ||
"HardpointSlot" : 0, | ||
"IsFixed" : false, | ||
"GUID" : null, | ||
"DamageLevel" : "Functional", | ||
"prefabName" : null, | ||
"hasPrefabName" : false | ||
}, | ||
{ | ||
"MountedLocation" : "LeftArm", | ||
"ComponentDefID" : "Weapon_Laser_MediumLaser_1-ExoStar", | ||
"SimGameUID" : "", | ||
"ComponentDefType" : "Weapon", | ||
"HardpointSlot" : 1, | ||
"IsFixed" : false, | ||
"GUID" : null, | ||
"DamageLevel" : "Functional", | ||
"prefabName" : null, | ||
"hasPrefabName" : false | ||
} | ||
], | ||
"simGameMechPartCost" : 0 | ||
} |
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