-Mod with additional functions (base frome Biggie)
- there is a DMWC fork in my git (pls use it or the rotation might not work correctily until it gets merged to main git)
- DevilsaurEye
- Earthstrike
- JomGabbar
- BadgeoftheSwarmguard
- SapperCharges
- Nates and Dynamite(this needs additional work)
- Heal and Mana pots
- Demonic/Dark Runes
- back switch of trinkets on the second feign death
- ??? Tell me more
- HunterMark fix
- changed some checks for dynamite (to not be executed every time)
- removed Aimed Macro (not needed anymore)
- removed testing Status from tranqshot part
- moved save tranq mana to tranqshot tap
- save tranq mana can be ticked cause it will auto activate if its a bossfight where tranq is needed
- fixed tranqshot really ;-)
- removed toggle Min.ready Colldowns cause of problems with the rotation
- fixed the tranqfunction!!! really now!!!
- removed the second enrage check (useless)
- Cooldowns at the same time as Quickshots proc will work now
- changed fix mana % to actual cost of the spells
- save tranqmana is only active on tranqshotbosses
- save tranqmana now saves 3 times the tranqshotcost
- reorder settings of the rotation
- added min ready cooldown count to use cds
- added CDs on quickshots proc toggle
- fixed that trinket swap function gets triggerd on manual FD
- added FD on aggro checkbox
- removed FD from HUD settings
- added toggle for LOG and Debug window
- added Number of hunters in Tranqrota
- fixed the tranqorder... dont know what i was thinking
- alot of small code changes (noticed while raiding)
- fixes for item usage
- added healthstone usage with settings
- added engineering items (sapper charge, nades, dynamite) !!! will work with my DMWC fork or after merge!!!
- added trinket swapping selectable...atm only once after burst rotation (missing buffID of Earthstrike, JomGabbar and BadgeoftheSwarmguard)
- tried to make traqshot working correct(needs testing)
- added switches for melee attacks
- will use aspekt of the wild (hawk checked) wenn fighting huhuran or viscidus
- blacklisted Emperor Vek AQ,Lava Reaver,Lava Surger,Lava Elemental,Blackwing Spellbinder for hunters mark
- added my worldbuff sniper (will log you out after you get the buff, pls only chek one buff at a time)
- added Autofacing option
- added autotarget Raidmarks if in range for shots in order from skull to star after that for meele(https://wow.gamepedia.com/API_GetRaidTargetIndex)
- small changes to hunters mark table and conditions for casting
- use the allways hunters mark if you want to ignore time to die and target health
- added Error fix for C_Timer not working at Aimed Macro
- added a Allways HuntersMark checkbox, which will ignore Time to die
- fixed Hunters Mark
- fixed AimedMacro
- blacklisted HunterMark immune Targets (gimme feedback about others plx)
- comment out the feign death petpullback part cause it was crashing the game
- added delay and pet pullback when queued feign death happens for trinket swapping (Itemrack)
- minor changes
- Known BUGS: Hunters Mark immun Targets (BWL Spellbinders) are a problem (infinite recasting)
- added Feign Death (incl. Main Switch, 90% Aggro or if Aggro)
- fixed wait for Pet Aggro with Target.HP (was not working)
- removed Hunters Mark main switch cause Mark is working since Update from 22.03.2020
- BUG: Tranq function recognizes the enrage but dont fires the shot (need to have a look)
- added second aggro setting for farming with HP of the Target
- Fixed Hunters Mark, recognices also marks from other Hunters
- (unitbuff unitdebuff or unitaura ony working <50 yards since spyaddon range reduce)
- added hopefully working Frenzy/enrage recognition (This is now under Testing Tab; also only working within 50 yards)
- added hunter macro to reduce/fixe the aimeddelay bug from blizzard
- Ground funktions and shots are working
- Clipped and Full Rotation are working
- Multi only when recharging
- restructuring Settings Tab (Not working things got seperated)
- Tranqshot is a mess and enrage recognition is not working -.-
- my code itself is a mess but it seems to work (needs a cleanup)