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1000-main.c
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1000-main.c
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#include <stdlib.h>
#include <stdio.h>
#include "deck.h"
/**
* print_deck - function that prints a deck of cards
* @deck: the deck of cards
* Return: None
*/
void print_deck(const deck_node_t *deck)
{
size_t i;
char kinds[4] = {'S', 'H', 'C', 'D'};
i = 0;
while (deck)
{
if (i)
printf(", ");
printf("{%s, %c}", deck->card->value, kinds[deck->card->kind]);
if (i == 12)
printf("\n");
i = (i + 1) % 13;
deck = deck->next;
}
}
/**
* init_deck - deck initialiser
* @cards: cards in deck
* Return: shuffled deck
*/
deck_node_t *init_deck(const card_t cards[52])
{
deck_node_t *deck;
deck_node_t *node;
size_t i;
i = 52;
deck = NULL;
while (i--)
{
node = malloc(sizeof(*node));
if (!node)
return (NULL);
node->card = &cards[i];
node->next = deck;
node->prev = NULL;
if (deck)
deck->prev = node;
deck = node;
}
return (deck);
}
/**
* main - Entry point
* Return: Always 0
*/
int main(void)
{
card_t cards[52] = {
{"Jack", CLUB}, {"4", HEART}, {"3", HEART}, {"3", DIAMOND}, {"Queen", HEART}, {"5", HEART}, {"5", SPADE}, {"10", HEART}, {"6", HEART}, {"5", DIAMOND}, {"6", SPADE}, {"9", HEART}, {"7", DIAMOND}, {"Jack", SPADE}, {"Ace", DIAMOND}, {"9", CLUB}, {"Jack", DIAMOND}, {"7", SPADE}, {"King", DIAMOND}, {"10", CLUB}, {"King", SPADE}, {"8", CLUB}, {"9", SPADE}, {"6", CLUB}, {"Ace", CLUB}, {"3", SPADE}, {"8", SPADE}, {"9", DIAMOND}, {"2", HEART}, {"4", DIAMOND}, {"6", DIAMOND}, {"3", CLUB}, {"Queen", CLUB}, {"10", SPADE}, {"8", DIAMOND}, {"8", HEART}, {"Ace", SPADE}, {"Jack", HEART}, {"2", CLUB}, {"4", SPADE}, {"2", SPADE}, {"2", DIAMOND}, {"King", CLUB}, {"Queen", SPADE}, {"Queen", DIAMOND}, {"7", CLUB}, {"7", HEART}, {"5", CLUB}, {"10", DIAMOND}, {"4", CLUB}, {"King", HEART}, {"Ace", HEART},
};
deck_node_t *deck;
deck = init_deck(cards);
print_deck(deck);
printf("\n");
sort_deck(&deck);
printf("\n");
print_deck(deck);
return (0);
}