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The count and scan can be separated in time, and there is a fair chance that all work is already done when the scan starts, which might in turn result in a needless retry. This commit therefore avoids this retry by returning SHRINK_STOP. Reviewed-by: Uladzislau Rezki (Sony) <[email protected]> Change-Id: Ie2c737d309a899d12dff77019216103a4f12c026 Signed-off-by: Peter Enderborg <[email protected]> Signed-off-by: Paul E. McKenney <[email protected]> (cherry picked from commit c6dfd72b7a3b70a2054db0f73245ea2f762a8452)
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