Simplecs is a Component-Entity-System game engine used to write games in a modular fashion. It was inspired by a blog post by Chris Granger (also see Gambit). To learn more about Component-Entity-System engines (also called entity systems or component systems), see this series of posts.
The library is at a very early stage and is subject to change.
Add the following dependency in your project.clj
:
[simplecs "0.1.0"]
There is a tutorial.
Copyright © 2013 Stephen Kockentiedt
Double-Licensed under the Apache License 2.0 or CC0 1.0 Universal.