This mod is meant to keep a healthy auction house stocked on a low-pop server. It's in it's early phases of building/testing/configuration but keeps a LOT of stuff in the AH. Code is also a little rough right now but I haven't done c++ in 20+ years so I am getting there.
- Download the code into your source code
modules/
folder - Do the Compilation Things as best you can.
- Run the database script in
mod-auctionator/data/sql/db-world/base/2023-09-18.sql
against youracore_world
database. - If you want a fresh start clear you auction house with these SQL commands. Do this ONLY when your server is stopped. The AH is cached in memory and if you do this while your server is running then likely ... things won't go well.
DELETE FROM acore_world.mod_acore_characters.item_instance ii WHERE ii.guid IN (
SELECT ah.itemguid
FROM acore_world.mod_acore_characters.auctionhouse ah
);
DELETE FROM acore_world.mod_acore_characters.auctionhouse;
Disable the seller for a particular faction.
.auctionator disable hordeseller
Enable the seller for a particular faction.
.auctionator enable hordeseller
Add an Iridescent Pearl to the Neutral AH for 1 gold buyout.
.auctionator add 7 5500 10000
Expire all auctions for the specified house on the next tick.
.auctionator expireall 7
- Caps at a hardcoded 10000 items in the AH (you can edit and recompile).
- No control on stack size, it is hard coded to 20 (you can edit and recompile).
- No control over item ranges (you can change the query).