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N53: Jumpy update #1558

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33 changes: 33 additions & 0 deletions content/news/053/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -79,6 +79,39 @@ If needed, a section can be split into subsections with a "------" delimiter.

## Game Updates

### [Jumpy]

{{ image_figure(
alt="Fish shooting cannon at fish"
src="jumpy.png"
caption="Jumpy: Cannonball Chaos") }}

[Jumpy] ([GitHub][Jumpy], [Discord][jumpy_discord], [Twitter][jumpy_twitter]) by
[Spicy Lobster][spicy_lobster] is a pixel-style, tactical 2D shooter with a fishy
theme.

Jumpy has had some big improvements around online play and peer-to-peer connectability.

[Iroh] has been implemented providing the devs with [easy direct P2P connections] between players.
Even if players have difficult NAT configurations that often prevent P2P games from working,
Iroh automatically handles proxying this connection through a relay so they can still play.
Players can expect much lower latency with this update due to direct connections. 🎉

Other news:
- The devs have also been working on UI/UX issues and fixing bugs.
- The Cannon has been added to the roster of weapons!

_Discussions: [GitHub][jumpy_discussions], [Twitter][jumpy_twitter]_

[Iroh]: https://iroh.computer/
[easy direct P2P connections]: https://iroh.computer/blog/comparing-iroh-and-libp2p
[Jumpy]: https://github.com/fishfolks/jumpy
[jumpy_discussions]: https://github.com/fishfolks/jumpy/discussions
[jumpy_twitter]: https://twitter.com/spicylobsterfam
[jumpy_discord]: https://discord.gg/4smxjcheE5
[spicy_lobster]: https://spicylobster.itch.io/


## Engine Updates

### [Chuột][chuot-website]
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