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Adjusting tiredness #33

Merged
merged 2 commits into from
Aug 25, 2024
Merged

Adjusting tiredness #33

merged 2 commits into from
Aug 25, 2024

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skeyuui
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@skeyuui skeyuui commented Aug 25, 2024

there are three fatigue systems in the game, here's how they work

  • rogfat, which is actually the green stamina bar
    -- the one that goes down when you run and recovers quickly
    -- does not affect need to sleep
  • rogstam, which is actually the blue fatigue bar
    -- the one that goes down when you chop a tree and recovers when you lie down
    -- does not affect need to sleep
  • tiredness (the important one here), doesn't seem to have an indicator?
    -- gets increased by 1 at every life tick, goes from 0 to 100 in about 3 IC hours
    -- gives you the tired debuff at 21 IC time if tiredness >= 100
    -- only way to reduce it is sleeping with the debuff

this PR changes

  • tiredness increases by 0.33 every tick (around 9 IC hours from 0 to 100)
  • (new) sleeping reduces tiredness, reducing more more if you sleep on a bed (bed 45; no bed 25)
  • (new) characters start with 45 tiredness so they will likely have to sleep at the first night

tldr you wont get the tired debuff if you slept a bit before nightfall

@russ-money russ-money merged commit 2e1ba01 into russ-money:main Aug 25, 2024
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2 participants