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[![openupm](https://img.shields.io/npm/v/com.csound.csoundunity?label=openupm®istry_uri=https://package.openupm.com)](https://openupm.com/packages/com.csound.csoundunity/) | ||
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# CsoundUnity # | ||
#### Csound wrapper for the Unity game engine. | ||
<!-- ALL-CONTRIBUTORS-BADGE:START - Do not remove or modify this section --> | ||
[![All Contributors](https://img.shields.io/badge/all_contributors-5-orange.svg?style=flat-square)](#contributors-) | ||
<!-- ALL-CONTRIBUTORS-BADGE:END --> | ||
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Please visit [homepage](http://rorywalsh.github.io/CsoundUnity/) | ||
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This simple wrapper is based on Richard Henninger's Csound6Net .NET wrapper. | ||
If you wish to use the Csound API in a model that is idiomatic to .net please use his wrapper instead. | ||
http://csound6net.codeplex.com (unfortunately the site is not reachable at the moment) | ||
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## New Version: 3.2.0 ## | ||
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Read the [CHANGELOG](https://github.com/rorywalsh/CsoundUnity/blob/master/CHANGELOG.md) for more details. | ||
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## How to import CsoundUnity ## | ||
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**From version 3.0 CsoundUnity is in the form of a Unity Package**. See the [Unity Manual](https://docs.unity3d.com/Manual/PackagesList.html) for more information. | ||
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You should use the **Unity Package Manager** to import the CsoundUnity package in your project. | ||
To open the Package Manager in Unity, select **Window/PackageManager** from the top menu. | ||
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**If you have git installed**: press +, *Add package from git url...*, paste this url https://github.com/rorywalsh/CsoundUnity.git, and press Add. | ||
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**If you don’t have git**: Download the Source Code (zip or tar.gz) of the [Latest Release](https://github.com/rorywalsh/CsoundUnity/releases/latest) on your local disk, extract its content, press + in the Package Manager, *Add package from disk...*, and select the package.json inside the extracted folder. | ||
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## Documentation ## | ||
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[Here you can find the docs](https://github.com/rorywalsh/CsoundUnity/blob/master/Documentation~/index.md) | ||
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## Contributors ✨ | ||
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Thanks goes to these wonderful people ([emoji key](https://allcontributors.org/docs/en/emoji-key)): | ||
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<!-- ALL-CONTRIBUTORS-LIST:START - Do not remove or modify this section --> | ||
<!-- prettier-ignore-start --> | ||
<!-- markdownlint-disable --> | ||
<table> | ||
<tr> | ||
<td align="center"><a href="http://www.giovannibedetti.com"><img src="https://avatars1.githubusercontent.com/u/1912983?v=4?s=100" width="100px;" alt=""/><br /><sub><b>Giovanni Bedetti</b></sub></a><br /><a href="https://github.com/rorywalsh/CsoundUnity/commits?author=giovannibedetti" title="Code">💻</a></td> | ||
<td align="center"><a href="https://github.com/berntisak"><img src="https://avatars0.githubusercontent.com/u/9213871?v=4?s=100" width="100px;" alt=""/><br /><sub><b>Bernt Isak Wærstad</b></sub></a><br /><a href="https://github.com/rorywalsh/CsoundUnity/commits?author=berntisak" title="Code">💻</a></td> | ||
<td align="center"><a href="http://bermondo.com"><img src="https://avatars1.githubusercontent.com/u/33271566?v=4?s=100" width="100px;" alt=""/><br /><sub><b>Charles Berman</b></sub></a><br /><a href="https://github.com/rorywalsh/CsoundUnity/commits?author=ceberman" title="Code">💻</a></td> | ||
<td align="center"><a href="http://www.hcenteno.net"><img src="https://avatars3.githubusercontent.com/u/4064498?v=4?s=100" width="100px;" alt=""/><br /><sub><b>Hector Centeno</b></sub></a><br /><a href="https://github.com/rorywalsh/CsoundUnity/commits?author=hectorC" title="Code">💻</a></td> | ||
<td align="center"><a href="http://npatsiouras.wordpress.com/"><img src="https://avatars.githubusercontent.com/u/6648226?v=4?s=100" width="100px;" alt=""/><br /><sub><b>NPatch</b></sub></a><br /><a href="https://github.com/rorywalsh/CsoundUnity/commits?author=NPatch" title="Code">💻</a></td> | ||
</tr> | ||
</table> | ||
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<!-- markdownlint-restore --> | ||
<!-- prettier-ignore-end --> | ||
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<!-- ALL-CONTRIBUTORS-LIST:END --> | ||
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This project follows the [all-contributors](https://github.com/all-contributors/all-contributors) specification. Contributions of any kind welcome! |