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Particle System Overhaul
Priority: Medium
Status: Accepted
Type: Feature
#302
opened May 4, 2019 by
rm-code
Inventory and Item handling rework
Priority: High
Status: Accepted
Type: Feature
#300
opened Apr 21, 2019 by
rm-code
Simplify ItemStacks
Priority: Low
Status: On Hold
Type: Maintenance
#295
opened Apr 14, 2019 by
rm-code
Create persistent shop inventory
Priority: High
Status: On Hold
Type: Feature
#294
opened Oct 12, 2018 by
rm-code
Handle item stacks on shop screen
Priority: High
Status: On Hold
Type: Feature
#293
opened Oct 12, 2018 by
rm-code
Restrict the amount of characters per combat mission
Priority: High
Status: Accepted
Type: Feature
#292
opened Sep 29, 2018 by
rm-code
Add simple shop for buying / selling items
Priority: High
Status: On Hold
Type: Feature
#291
opened Sep 29, 2018 by
rm-code
Track the amount of kills for each character
Priority: Low
Status: Accepted
Type: Feature
#287
opened Sep 17, 2018 by
rm-code
Remove dead soldiers from faction and add them to a memorial file
Priority: Low
Status: Accepted
Type: Feature
#279
opened Sep 9, 2018 by
rm-code
Right-Click menu on inventory screen
Priority: Low
Status: Accepted
Type: Feature
#265
opened Aug 28, 2018 by
rm-code
Show info when enemy/neutral turn is active
Priority: Low
Status: Accepted
Type: Feature
#264
opened Aug 25, 2018 by
rm-code
Add default color and sprite if one can't be found in the texture packs
Priority: Low
Status: Accepted
Type: Maintenance
#235
opened Feb 22, 2018 by
rm-code
Dogs picking up items
Priority: Medium
Status: Accepted
Type: Bug
#234
opened Feb 16, 2018 by
rm-code
Fix tile sprite not updated if item is removed
Priority: Low
Status: Accepted
Type: Bug
#230
opened Jan 22, 2018 by
rm-code
Add assertions for map layouts and prefabs
Priority: Medium
Status: Accepted
Type: Maintenance
#217
opened Dec 1, 2017 by
rm-code
1 task
Rotate prefabs so they face nearby roads
Priority: High
Status: Accepted
Type: Feature
#186
opened Oct 28, 2017 by
rm-code
Grid align scrollbar movement
Priority: Low
Status: Accepted
Type: Bug
#183
opened Oct 27, 2017 by
rm-code
Refactor faction handling
Priority: Low
Status: Accepted
Type: Maintenance
#181
opened Oct 25, 2017 by
rm-code
Some projectiles don't break windows
Priority: Low
Status: Accepted
Type: Bug
#171
opened Oct 19, 2017 by
rm-code
New AI behaviors
Priority: Medium
Status: On Hold
Type: Feature
#96
opened Feb 4, 2017 by
rm-code
1 of 3 tasks
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