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Add default compat to more Jak games
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rickgaiser committed Nov 30, 2024
1 parent 0045756 commit 2ab3144
Showing 1 changed file with 13 additions and 2 deletions.
15 changes: 13 additions & 2 deletions ee/loader/src/compat.c
Original file line number Diff line number Diff line change
Expand Up @@ -49,11 +49,22 @@ typedef struct
static const gamecompat_t game_compat[] = {
{"SCES_524.12", 0, CDVDMAN_COMPAT_ALT_READ, NULL }, // Jackie Chan Adventures # only needed for USB ?

// These games write to the EE 0x84000 region, where our EECORE is loaded
// These games write to the EE 0x84000 to 1MiB region, where our EECORE is loaded
// To figure out if another game needs this mode: start the game in PCSX2 and see if this address is written by the game
{"SCUS_971.24", EECORE_COMPAT_UNHOOK, 0, NULL }, // Jak and Daxter - The Precursor Legacy
{"SCUS_972.65", EECORE_COMPAT_UNHOOK, 0, NULL }, // Jak 2
{"SCES_503.61", EECORE_COMPAT_UNHOOK, 0, NULL }, // Jak and Daxter - The Precursor Legacy
{"SCES_506.14", EECORE_COMPAT_UNHOOK, 0, NULL }, // Jak and Daxter - The Precursor Legacy
{"SCPS_150.21", EECORE_COMPAT_UNHOOK, 0, NULL }, // Jak and Daxter - The Precursor Legacy
{"SCPS_550.04", EECORE_COMPAT_UNHOOK, 0, NULL }, // Jak and Daxter - The Precursor Legacy
{"SCPS_560.03", EECORE_COMPAT_UNHOOK, 0, NULL }, // Jak and Daxter - The Precursor Legacy
{"SCUS_972.65", EECORE_COMPAT_UNHOOK, 0, NULL }, // Jak II
{"SCES_516.08", EECORE_COMPAT_UNHOOK, 0, NULL }, // Jak II
{"SCKA_200.10", EECORE_COMPAT_UNHOOK, 0, NULL }, // Jak II
{"SCPS_150.57", EECORE_COMPAT_UNHOOK, 0, NULL }, // Jak II
{"SCAJ_200.73", EECORE_COMPAT_UNHOOK, 0, NULL }, // Jak II
{"SCUS_973.30", EECORE_COMPAT_UNHOOK, 0, NULL }, // Jak 3
{"SCES_524.60", EECORE_COMPAT_UNHOOK, 0, NULL }, // Jak 3
{"SCKA_200.40", EECORE_COMPAT_UNHOOK, 0, NULL }, // Jak 3

// These games have IOP memory buffer overrun issues
{"SLES_548.38", 0, 0, "patch_membo.irx" }, // Donkey Xote
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