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rexrainbow committed Oct 9, 2024
1 parent 57311f1 commit 9005739
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Showing 20 changed files with 41 additions and 30 deletions.
4 changes: 2 additions & 2 deletions dist/rexdropdownlist.js
Original file line number Diff line number Diff line change
Expand Up @@ -30259,7 +30259,7 @@
this.enableChildrenMask(GetValue$6(config, 'padding', 0));
this.setMaskLayer(GetValue$6(config, 'layer', undefined));

this.onMaskGameObjectVisible = GetValue$6(config, 'onVisivle');
this.onMaskGameObjectVisible = GetValue$6(config, 'onVisible');
this.onMaskGameObjectInvisible = GetValue$6(config, 'onInvisible');
this.maskGameObjectCallbackScope = GetValue$6(config, 'scope');

Expand Down Expand Up @@ -30344,7 +30344,7 @@
parent: this,
mask: this.childrenMask,

onVisivle: this.onMaskGameObjectVisible,
onVisible: this.onMaskGameObjectVisible,
onInvisible: this.onMaskGameObjectInvisible,
scope: this.maskGameObjectCallbackScope
});
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2 changes: 1 addition & 1 deletion dist/rexdropdownlist.min.js

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4 changes: 2 additions & 2 deletions dist/rexgameobjectshellplugin.js
Original file line number Diff line number Diff line change
Expand Up @@ -40991,7 +40991,7 @@
this.enableChildrenMask(GetValue$D(config, 'padding', 0));
this.setMaskLayer(GetValue$D(config, 'layer', undefined));

this.onMaskGameObjectVisible = GetValue$D(config, 'onVisivle');
this.onMaskGameObjectVisible = GetValue$D(config, 'onVisible');
this.onMaskGameObjectInvisible = GetValue$D(config, 'onInvisible');
this.maskGameObjectCallbackScope = GetValue$D(config, 'scope');

Expand Down Expand Up @@ -41076,7 +41076,7 @@
parent: this,
mask: this.childrenMask,

onVisivle: this.onMaskGameObjectVisible,
onVisible: this.onMaskGameObjectVisible,
onInvisible: this.onMaskGameObjectInvisible,
scope: this.maskGameObjectCallbackScope
});
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2 changes: 1 addition & 1 deletion dist/rexgameobjectshellplugin.min.js

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4 changes: 2 additions & 2 deletions dist/rexgridtable.js
Original file line number Diff line number Diff line change
Expand Up @@ -23504,7 +23504,7 @@
this.enableChildrenMask(GetValue$6(config, 'padding', 0));
this.setMaskLayer(GetValue$6(config, 'layer', undefined));

this.onMaskGameObjectVisible = GetValue$6(config, 'onVisivle');
this.onMaskGameObjectVisible = GetValue$6(config, 'onVisible');
this.onMaskGameObjectInvisible = GetValue$6(config, 'onInvisible');
this.maskGameObjectCallbackScope = GetValue$6(config, 'scope');

Expand Down Expand Up @@ -23589,7 +23589,7 @@
parent: this,
mask: this.childrenMask,

onVisivle: this.onMaskGameObjectVisible,
onVisible: this.onMaskGameObjectVisible,
onInvisible: this.onMaskGameObjectInvisible,
scope: this.maskGameObjectCallbackScope
});
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2 changes: 1 addition & 1 deletion dist/rexgridtable.min.js

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4 changes: 2 additions & 2 deletions dist/rexgridtableplugin.js
Original file line number Diff line number Diff line change
Expand Up @@ -3841,7 +3841,7 @@
this.enableChildrenMask(GetValue$2(config, 'padding', 0));
this.setMaskLayer(GetValue$2(config, 'layer', undefined));

this.onMaskGameObjectVisible = GetValue$2(config, 'onVisivle');
this.onMaskGameObjectVisible = GetValue$2(config, 'onVisible');
this.onMaskGameObjectInvisible = GetValue$2(config, 'onInvisible');
this.maskGameObjectCallbackScope = GetValue$2(config, 'scope');

Expand Down Expand Up @@ -3926,7 +3926,7 @@
parent: this,
mask: this.childrenMask,

onVisivle: this.onMaskGameObjectVisible,
onVisible: this.onMaskGameObjectVisible,
onInvisible: this.onMaskGameObjectInvisible,
scope: this.maskGameObjectCallbackScope
});
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2 changes: 1 addition & 1 deletion dist/rexgridtableplugin.min.js

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4 changes: 2 additions & 2 deletions dist/rexmdscenarioplugin.js
Original file line number Diff line number Diff line change
Expand Up @@ -70003,7 +70003,7 @@ void main () {
this.enableChildrenMask(GetValue$t(config, 'padding', 0));
this.setMaskLayer(GetValue$t(config, 'layer', undefined));

this.onMaskGameObjectVisible = GetValue$t(config, 'onVisivle');
this.onMaskGameObjectVisible = GetValue$t(config, 'onVisible');
this.onMaskGameObjectInvisible = GetValue$t(config, 'onInvisible');
this.maskGameObjectCallbackScope = GetValue$t(config, 'scope');

Expand Down Expand Up @@ -70088,7 +70088,7 @@ void main () {
parent: this,
mask: this.childrenMask,

onVisivle: this.onMaskGameObjectVisible,
onVisible: this.onMaskGameObjectVisible,
onInvisible: this.onMaskGameObjectInvisible,
scope: this.maskGameObjectCallbackScope
});
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2 changes: 1 addition & 1 deletion dist/rexmdscenarioplugin.min.js

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4 changes: 2 additions & 2 deletions dist/rexscrollablepanel.js
Original file line number Diff line number Diff line change
Expand Up @@ -22994,7 +22994,7 @@
this.enableChildrenMask(GetValue$2(config, 'padding', 0));
this.setMaskLayer(GetValue$2(config, 'layer', undefined));

this.onMaskGameObjectVisible = GetValue$2(config, 'onVisivle');
this.onMaskGameObjectVisible = GetValue$2(config, 'onVisible');
this.onMaskGameObjectInvisible = GetValue$2(config, 'onInvisible');
this.maskGameObjectCallbackScope = GetValue$2(config, 'scope');

Expand Down Expand Up @@ -23079,7 +23079,7 @@
parent: this,
mask: this.childrenMask,

onVisivle: this.onMaskGameObjectVisible,
onVisible: this.onMaskGameObjectVisible,
onInvisible: this.onMaskGameObjectInvisible,
scope: this.maskGameObjectCallbackScope
});
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2 changes: 1 addition & 1 deletion dist/rexscrollablepanel.min.js

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4 changes: 2 additions & 2 deletions dist/rexsimpledropdownlist.js
Original file line number Diff line number Diff line change
Expand Up @@ -30259,7 +30259,7 @@
this.enableChildrenMask(GetValue$i(config, 'padding', 0));
this.setMaskLayer(GetValue$i(config, 'layer', undefined));

this.onMaskGameObjectVisible = GetValue$i(config, 'onVisivle');
this.onMaskGameObjectVisible = GetValue$i(config, 'onVisible');
this.onMaskGameObjectInvisible = GetValue$i(config, 'onInvisible');
this.maskGameObjectCallbackScope = GetValue$i(config, 'scope');

Expand Down Expand Up @@ -30344,7 +30344,7 @@
parent: this,
mask: this.childrenMask,

onVisivle: this.onMaskGameObjectVisible,
onVisible: this.onMaskGameObjectVisible,
onInvisible: this.onMaskGameObjectInvisible,
scope: this.maskGameObjectCallbackScope
});
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2 changes: 1 addition & 1 deletion dist/rexsimpledropdownlist.min.js

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4 changes: 2 additions & 2 deletions dist/rextweaker.js
Original file line number Diff line number Diff line change
Expand Up @@ -37655,7 +37655,7 @@
this.enableChildrenMask(GetValue$y(config, 'padding', 0));
this.setMaskLayer(GetValue$y(config, 'layer', undefined));

this.onMaskGameObjectVisible = GetValue$y(config, 'onVisivle');
this.onMaskGameObjectVisible = GetValue$y(config, 'onVisible');
this.onMaskGameObjectInvisible = GetValue$y(config, 'onInvisible');
this.maskGameObjectCallbackScope = GetValue$y(config, 'scope');

Expand Down Expand Up @@ -37740,7 +37740,7 @@
parent: this,
mask: this.childrenMask,

onVisivle: this.onMaskGameObjectVisible,
onVisible: this.onMaskGameObjectVisible,
onInvisible: this.onMaskGameObjectInvisible,
scope: this.maskGameObjectCallbackScope
});
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2 changes: 1 addition & 1 deletion dist/rextweaker.min.js

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4 changes: 2 additions & 2 deletions dist/rexuiplugin.js
Original file line number Diff line number Diff line change
Expand Up @@ -62218,7 +62218,7 @@ scene.load.script('chartjs', 'https://cdnjs.cloudflare.com/ajax/libs/Chart.js/3.
this.enableChildrenMask(GetValue$1c(config, 'padding', 0));
this.setMaskLayer(GetValue$1c(config, 'layer', undefined));

this.onMaskGameObjectVisible = GetValue$1c(config, 'onVisivle');
this.onMaskGameObjectVisible = GetValue$1c(config, 'onVisible');
this.onMaskGameObjectInvisible = GetValue$1c(config, 'onInvisible');
this.maskGameObjectCallbackScope = GetValue$1c(config, 'scope');

Expand Down Expand Up @@ -62303,7 +62303,7 @@ scene.load.script('chartjs', 'https://cdnjs.cloudflare.com/ajax/libs/Chart.js/3.
parent: this,
mask: this.childrenMask,

onVisivle: this.onMaskGameObjectVisible,
onVisible: this.onMaskGameObjectVisible,
onInvisible: this.onMaskGameObjectInvisible,
scope: this.maskGameObjectCallbackScope
});
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2 changes: 1 addition & 1 deletion dist/rexuiplugin.min.js

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Original file line number Diff line number Diff line change
Expand Up @@ -20,7 +20,7 @@ export default {
this.enableChildrenMask(GetValue(config, 'padding', 0));
this.setMaskLayer(GetValue(config, 'layer', undefined));

this.onMaskGameObjectVisible = GetValue(config, 'onVisivle');
this.onMaskGameObjectVisible = GetValue(config, 'onVisible');
this.onMaskGameObjectInvisible = GetValue(config, 'onInvisible');
this.maskGameObjectCallbackScope = GetValue(config, 'scope');

Expand Down Expand Up @@ -105,7 +105,7 @@ export default {
parent: this,
mask: this.childrenMask,

onVisivle: this.onMaskGameObjectVisible,
onVisible: this.onMaskGameObjectVisible,
onInvisible: this.onMaskGameObjectInvisible,
scope: this.maskGameObjectCallbackScope
});
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13 changes: 12 additions & 1 deletion plugins/gameobjects/container/gridtable/GridTable.d.ts
Original file line number Diff line number Diff line change
Expand Up @@ -44,7 +44,18 @@ declare namespace GridTable {
padding?: number | {
left?: number, right?: number, top?: number, bottom?: number,
},
updateMode?: MaskUpdateModeType
updateMode?: MaskUpdateModeType,

onVisible?: (
child: Phaser.GameObjects.GameObject,
parent: ContainerLite
) => void;
onInvisible?: (
child: Phaser.GameObjects.GameObject,
parent: ContainerLite
) => void;
scope?: Object

} |
boolean;

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