QTads 2.0.1
2.0.1 - 2010/10/10
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A new "Restart Current Game" menu option has been added.
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Digital sound fade-in, fade-out and cross-fades are now fully supported on
all operating systems. I think... -
MP3 and WAV sounds that use "odd" sampling rates should now play correctly.
Previously, they sometimes were playing at double speed. -
Input of non-ASCII characters for languages that use compose keys ("dead
keys") should now work correctly for TADS 3. -
A memory leak during unloading of MP3 and WAV sounds has been fixed.
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Decoding of long MP3s on Windows should not take several millenia anymore.
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A new configuration option was introduced that allows for selecting the
character set encoding to be used when playing TADS 2 games. Previously,
the interpreter was treating TADS 2 games the same as TADS 3 ones, which
wouldn't work correctly with games that use characters outside the ASCII
range. -
When built on Linux with Qt 4.6 or newer, appropriate icons from the
desktop environment's current theme will be used for the various menu
items. -
A sane set of default fonts and sizes is now used on Mac and Windows.
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Sometimes the interpreter would not scroll down to the bottom when opening
TADS 2 games. This should no longer be occuring.