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1.0 - 2012-08-15 | ||
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(No record has been kept for versions older than 1.0. The below are the | ||
changes since version 0.9.) | ||
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- Fullscreen mode is now supported. The maximum width of game output when | ||
in fullscreen is configurable (useful for widescreen displays.) Switching | ||
to fullscreen and back can be done through the "View" menu, or by a | ||
platform-specific keyboard shortcut: | ||
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KDE: F11 or Shift+Ctrl+F | ||
Gnome: Ctrl+F11 | ||
Mac OS X: Ctrl+Command+F | ||
Windows: F11 or Alt+Enter or Alt+Return | ||
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- External tools that rely on real-time transcript updates (like Trizbort) | ||
should now work correctly. | ||
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- The mouse cursor is now hidden when typing and brought back when moving the | ||
mouse. | ||
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- Memory usage when playing music has been reduced. Previously, the whole | ||
music file was mapped into memory as it was playing, increasing memory usage | ||
over time during playback. Now the music is streamed as needed and memory | ||
usage stays constant over time. | ||
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- When the "Mute Sound in Background" option was enabled, the sound would | ||
sometimes stay muted during very quick window focus changes (this can happen | ||
when launching Hugor through external scripts.) This has (hopefully) been | ||
fixed. | ||
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- Games that make use of MATCH_FOREGROUND for input would get a wrong color | ||
during text input. This has been fixed. | ||
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- The game window now has a context menu. It simply provides quick access to | ||
the various main menu entries. | ||
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- The scrollback window can now also be closed by clicking on its banner | ||
text. | ||
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- Margins and their colors would sometimes display incorrectly after the | ||
scrollback window was displayed. This has been fixed. |