Skip to content

chore(deps): update dependency verify.xunit to 28.7.0 #2501

chore(deps): update dependency verify.xunit to 28.7.0

chore(deps): update dependency verify.xunit to 28.7.0 #2501

Triggered via pull request January 1, 2025 15:55
Status Success
Total duration 11m 38s
Artifacts 1

ci-build.yml

on: pull_request
Fit to window
Zoom out
Zoom in

Annotations

10 warnings
build / build: src/Splat.Drawing/Colors/SplatColor.cs#L249
Prefer the generic overload 'System.Enum.Parse<TEnum>(string, bool)' instead of 'System.Enum.Parse(System.Type, string, bool)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2263)
build / build: src/Splat.Drawing/Colors/SplatColor.cs#L249
Prefer the generic overload 'System.Enum.Parse<TEnum>(string, bool)' instead of 'System.Enum.Parse(System.Type, string, bool)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2263)
build / build: src/Splat.Drawing/Colors/SplatColor.cs#L249
Prefer the generic overload 'System.Enum.Parse<TEnum>(string, bool)' instead of 'System.Enum.Parse(System.Type, string, bool)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2263)
build / build: src/Splat.Drawing/Colors/SplatColor.cs#L249
Prefer the generic overload 'System.Enum.Parse<TEnum>(string, bool)' instead of 'System.Enum.Parse(System.Type, string, bool)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2263)
build / build: src/Splat.Drawing/Colors/SplatColor.cs#L249
Prefer the generic overload 'System.Enum.Parse<TEnum>(string, bool)' instead of 'System.Enum.Parse(System.Type, string, bool)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2263)
build / build: src/Splat.Drawing/Colors/SplatColor.cs#L249
Prefer the generic overload 'System.Enum.Parse<TEnum>(string, bool)' instead of 'System.Enum.Parse(System.Type, string, bool)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2263)
build / build: src/Splat.Drawing/Colors/SplatColor.cs#L249
Prefer the generic overload 'System.Enum.Parse<TEnum>(string, bool)' instead of 'System.Enum.Parse(System.Type, string, bool)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2263)
build / build: src/Splat.Tests/ApiExtensions.cs#L15
Because an application's API isn't typically referenced from outside the assembly, types can be made internal (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1515)
build / build: src/Splat.Tests/ApplicationPerformanceMonitoring/AppCenterFeatureUsageTrackingSessionTests.cs#L11
Because an application's API isn't typically referenced from outside the assembly, types can be made internal (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1515)
build / build: src/Splat.Tests/ApplicationPerformanceMonitoring/AppCenterFeatureUsageTrackingSessionTests.cs#L21
Because an application's API isn't typically referenced from outside the assembly, types can be made internal (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1515)

Artifacts

Produced during runtime
Name Size
nuget
3.4 MB