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chore(deps): update dependency roslynator.analyzers to 4.12.10 (#1253) #2478

chore(deps): update dependency roslynator.analyzers to 4.12.10 (#1253)

chore(deps): update dependency roslynator.analyzers to 4.12.10 (#1253) #2478

Triggered via push December 28, 2024 13:35
Status Success
Total duration 11m 49s
Artifacts 1

ci-build.yml

on: push
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10 warnings
build / build: src/Splat.Drawing/Colors/SplatColor.cs#L249
Prefer the generic overload 'System.Enum.Parse<TEnum>(string, bool)' instead of 'System.Enum.Parse(System.Type, string, bool)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2263)
build / build: src/Splat.Drawing/Colors/SplatColor.cs#L249
Prefer the generic overload 'System.Enum.Parse<TEnum>(string, bool)' instead of 'System.Enum.Parse(System.Type, string, bool)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2263)
build / build: src/Splat.Drawing/Colors/SplatColor.cs#L249
Prefer the generic overload 'System.Enum.Parse<TEnum>(string, bool)' instead of 'System.Enum.Parse(System.Type, string, bool)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2263)
build / build: src/Splat.Drawing/Colors/SplatColor.cs#L249
Prefer the generic overload 'System.Enum.Parse<TEnum>(string, bool)' instead of 'System.Enum.Parse(System.Type, string, bool)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2263)
build / build: src/Splat.Drawing/Colors/SplatColor.cs#L249
Prefer the generic overload 'System.Enum.Parse<TEnum>(string, bool)' instead of 'System.Enum.Parse(System.Type, string, bool)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2263)
build / build: src/Splat.Drawing/Colors/SplatColor.cs#L249
Prefer the generic overload 'System.Enum.Parse<TEnum>(string, bool)' instead of 'System.Enum.Parse(System.Type, string, bool)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2263)
build / build: src/Splat.Drawing/Colors/SplatColor.cs#L249
Prefer the generic overload 'System.Enum.Parse<TEnum>(string, bool)' instead of 'System.Enum.Parse(System.Type, string, bool)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2263)
build / build: src/Splat.Drawing/Colors/SplatColor.cs#L249
Prefer the generic overload 'System.Enum.Parse<TEnum>(string, bool)' instead of 'System.Enum.Parse(System.Type, string, bool)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2263)
build / build: src/Splat.Drawing/Colors/SplatColor.cs#L249
Prefer the generic overload 'System.Enum.Parse<TEnum>(string, bool)' instead of 'System.Enum.Parse(System.Type, string, bool)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2263)
build / build: src/Splat.Drawing/Colors/SplatColor.cs#L249
Prefer the generic overload 'System.Enum.Parse<TEnum>(string, bool)' instead of 'System.Enum.Parse(System.Type, string, bool)' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2263)

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