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Overview

About

Razer PC Remote Play Host is a self-hosted game streaming solution developed as a sub-module of Razer Cortex. It is based on Sunshine and supports the Remote Play Client across platforms, including PC, IOS, Android, and Handheld Consoles, as well as Moonlight. Key features include:

  • Low latency and cloud gaming server capabilities: Supports hardware encoding with AMD, Intel, and NVIDIA GPUs.
  • Virtual display and speaker modes: Provides enhanced compatibility for diverse use cases.
  • Synchronized game library: Fully integrated with Razer Cortex.
  • Fast and seamless connection: Optimized for Razer Accounts.
  • Open-source: Distributed under the GPL-3.0 license.

System Requirements

Warning: These specifications are subject to change. Please do not purchase hardware solely based on this information.

Minimum Requirements

Component Requirement
GPU - AMD: VCE 1.0 or higher (OBS AMD Hardware Support)
- Intel: Linux: VAAPI-compatible (VAAPI Support), Windows: Skylake or newer with QuickSync encoding support
- NVIDIA: NVENC-enabled cards (NVENC Support Matrix)
CPU - AMD: Ryzen 3 or higher
- Intel: Core i3 or higher
RAM 4GB or more
OS Windows 11
Network Host: 5GHz, 802.11ac
Client: 5GHz, 802.11ac

Recommendations for 4K Streaming

Component Requirement
GPU - AMD: Video Coding Engine 3.1 or higher
- Intel: Skylake or newer with QuickSync encoding support
- NVIDIA: GeForce GTX 1080 or higher
CPU - AMD: Ryzen 5 or higher
- Intel: Core i5 or higher
Network Host: CAT5e Ethernet or better
Client: CAT5e Ethernet or better

Recommendations for HDR Streaming

Component Requirement
GPU - AMD: Video Coding Engine 3.4 or higher
- Intel: HD Graphics 730 or higher
- NVIDIA: Pascal-based GPU (GTX 10-series) or higher
CPU - AMD: Ryzen 5 or higher
- Intel: Core i5 or higher
Network Host: CAT5e Ethernet or better
Client: CAT5e Ethernet or better

Support

For additional information, refer to the Razer Cortex FAQ.

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