Razer PC Remote Play Host is a self-hosted game streaming solution developed as a sub-module of Razer Cortex. It is based on Sunshine and supports the Remote Play Client across platforms, including PC, IOS, Android, and Handheld Consoles, as well as Moonlight. Key features include:
- Low latency and cloud gaming server capabilities: Supports hardware encoding with AMD, Intel, and NVIDIA GPUs.
- Virtual display and speaker modes: Provides enhanced compatibility for diverse use cases.
- Synchronized game library: Fully integrated with Razer Cortex.
- Fast and seamless connection: Optimized for Razer Accounts.
- Open-source: Distributed under the GPL-3.0 license.
Warning: These specifications are subject to change. Please do not purchase hardware solely based on this information.
Component | Requirement |
---|---|
GPU | - AMD: VCE 1.0 or higher (OBS AMD Hardware Support) - Intel: Linux: VAAPI-compatible (VAAPI Support), Windows: Skylake or newer with QuickSync encoding support - NVIDIA: NVENC-enabled cards (NVENC Support Matrix) |
CPU | - AMD: Ryzen 3 or higher - Intel: Core i3 or higher |
RAM | 4GB or more |
OS | Windows 11 |
Network | Host: 5GHz, 802.11ac Client: 5GHz, 802.11ac |
Component | Requirement |
---|---|
GPU | - AMD: Video Coding Engine 3.1 or higher - Intel: Skylake or newer with QuickSync encoding support - NVIDIA: GeForce GTX 1080 or higher |
CPU | - AMD: Ryzen 5 or higher - Intel: Core i5 or higher |
Network | Host: CAT5e Ethernet or better Client: CAT5e Ethernet or better |
Component | Requirement |
---|---|
GPU | - AMD: Video Coding Engine 3.4 or higher - Intel: HD Graphics 730 or higher - NVIDIA: Pascal-based GPU (GTX 10-series) or higher |
CPU | - AMD: Ryzen 5 or higher - Intel: Core i5 or higher |
Network | Host: CAT5e Ethernet or better Client: CAT5e Ethernet or better |
For additional information, refer to the Razer Cortex FAQ.