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# Import Directories | ||
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Both the `/conf/` and `/db/` directories utilise imports. Th `import/` directory in either of these locations is used to store your custom settings, so that you can update your server without having to resolve conflicts in the main files. This guide will explain how to use the `import/` directory to store your custom settings. | ||
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## What is the import directory for? | ||
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The `import/` directory provides a way for you to change your config settings without the need to even touch the main `/conf/` and `/db/` files. | ||
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By placing your custom entries into the `import/` directory within these two locations, your core files will not need to have any conflicts resolved when you update your server. You store your changes, and the rest is updated with rAthena. | ||
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## How does this work? | ||
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Think of "import" as in "override". Place only the settings you have changed in the import files, or settings you are "overriding". | ||
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For example, when setting up a server there are always a few config settings that users would like to change in order for rAthena to suit their needs. The following example will show you how to use the `/conf/import/` directory correctly. (for `/db/import/` examples, see [/db/readme.md](/db/readme.md)) | ||
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### Login Server | ||
--- | ||
We want to use MD5 passwords and disable `_m/f` account creation methods. | ||
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#### /conf/import/login_conf.txt | ||
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new_account: no | ||
use_MD5_passwords: yes | ||
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### Char Server | ||
--- | ||
We want to change the server name to "Odin". | ||
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#### /conf/import/char_conf.txt | ||
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server_name: Odin | ||
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### Map Server | ||
--- | ||
We want to hide all error messages and add a few custom maps. | ||
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#### /conf/import/map_conf.txt | ||
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//Makes server output more silent by omitting certain types of messages: | ||
//16: Hide Error and SQL Error messages. | ||
console_silent: 16 | ||
map: 1@toy | ||
map: 1@valley | ||
map: shops | ||
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### Inter Server | ||
--- | ||
We want to use MySQL tables instead of .txt files. | ||
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#### /conf/import/inter_conf.txt | ||
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use_sql_db: yes | ||
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### Logging Settings | ||
--- | ||
We want to log all items and all chat messages. | ||
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#### /conf/import/log_conf.txt | ||
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log_filter: 1 | ||
// Log CHAT (Global, Whisper, Party, Guild, Main chat, Clan) (Note 3) | ||
// log_chat: 63 = logs everything | ||
log_chat: 63 | ||
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### Battle Configs | ||
--- | ||
We want to change the way various mechanics work. For anything that would be configured in the `/conf/battle/` directory, it will go into `import/battle_conf.txt`. To help you find which configs came from where, it's generally a good idea to comment out the name of the file that specific collection of configs came from. | ||
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#### /conf/import/battle_conf.txt | ||
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// guild.conf | ||
guild_exp_limit: 90 | ||
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// items.conf | ||
vending_over_max: no | ||
vending_tax: 100 | ||
weapon_produce_rate: 200 | ||
potion_produce_rate: 200 | ||
produce_item_name_input: 0x03 | ||
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// misc.conf | ||
duel_time_interval: 2 | ||
at_mapflag: yes | ||
at_monsterignore: yes | ||
cashshop_show_points: yes | ||
hide_fav_sell: yes | ||
// Whether or not mail box status is displayed upon login. | ||
// Default: 0 | ||
// 0 = No | ||
// 1 = Yes | ||
// 2 = Yes, when there are unread mails | ||
mail_show_status: 2 | ||
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// monster.conf | ||
show_mob_info: 3 | ||
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// party.conf | ||
party_hp_mode: 1 | ||
display_party_name: yes | ||
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// pet.conf | ||
pet_rename: yes | ||
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// player.conf | ||
max_aspd: 196 | ||
max_third_aspd: 196 | ||
max_extended_aspd: 196 | ||
vip_disp_rate: no | ||
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// status.conf | ||
debuff_on_logout: 3 | ||
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### Achievements | ||
--- | ||
We want to add our own custom achievement that can be given to a player via an NPC Script and another that we can give to our GMs. | ||
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#### /db/import/achievement_db.yml | ||
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```yml | ||
- Id: 280000 | ||
Group: None | ||
Name: Emperio | ||
Reward: | ||
TitleId: 1035 | ||
Score: 50 | ||
- Id: 280001 | ||
Group: None | ||
Name: Staff | ||
Reward: | ||
TitleId: 1036 | ||
Score: 50 | ||
``` | ||
### Instances | ||
--- | ||
We want to add our own customized Housing Instance. | ||
#### /db/import/instance_db.yml | ||
```yml | ||
- Id: 35 | ||
Name: Home | ||
IdleTimeOut: 900 | ||
Enter: | ||
Map: 1@home | ||
X: 24 | ||
Y: 6 | ||
AdditionalMaps: | ||
- Map: 2@home | ||
- Map: 3@home | ||
``` | ||
### Mob Alias | ||
--- | ||
We want to make Porings look like Baphomet. | ||
#### /db/import/mob_avail.yml | ||
```yml | ||
- Mob: PORING | ||
Sprite: BAPHOMET | ||
``` | ||
### Custom Maps | ||
--- | ||
We want to add our own custom maps. For this we need to add our map names to `db/import/map_index.txt`, `import/map_cache.dat` and then to the `config/import/map_conf.txt` file for the Map Server to load. | ||
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#### /conf/import/map_conf.txt | ||
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``` | ||
map: 1@home | ||
map: 2@home | ||
map: 3@home | ||
map: ev_has | ||
map: shops | ||
map: prt_pvp | ||
``` | ||
#### /db/import/map_index.txt | ||
``` | ||
1@home 1250 | ||
2@home | ||
3@home | ||
ev_has | ||
shops | ||
prt_pvp | ||
``` | ||
### Item Trade Restrictions | ||
--- | ||
We want to ensure that specific items cannot be traded, sold, dropped, placed in storage, etc. | ||
#### /db/import/item_db.yml | ||
```yml | ||
- Id: 34000 # Old Green Box | ||
Trade: | ||
NoDrop: true | ||
NoTrade: true | ||
TradePartner: true | ||
NoSell: true | ||
NoCart: true | ||
NoStorage: true | ||
NoGuildStorage: true | ||
NoMail: true | ||
NoAuction: true | ||
- Id: 34001 # House Keys | ||
Trade: | ||
NoDrop: true | ||
NoTrade: true | ||
TradePartner: true | ||
NoSell: true | ||
NoCart: true | ||
NoStorage: true | ||
NoGuildStorage: true | ||
NoMail: true | ||
NoAuction: true | ||
- Id: 34002 # Reputation Journal | ||
Trade: | ||
NoDrop: true | ||
NoTrade: true | ||
TradePartner: true | ||
NoSell: true | ||
NoCart: true | ||
NoStorage: true | ||
NoGuildStorage: true | ||
NoMail: true | ||
NoAuction: true | ||
``` | ||
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### Custom Quests | ||
--- | ||
We want to add our own custom quests to the quest_db. | ||
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#### /db/import/quest_db.yml | ||
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```yml | ||
- Id: 89001 | ||
Title: "Reputation Quest" | ||
- Id: 89002 | ||
Title: "Reputation Quest" | ||
``` | ||
We cannot stress enough how helpful this system is for everyone. The majority of git conflicts will simply go away if users make use of the `import/` system. |
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