Caution
This is NOT my work. I just branched it to submit tiny link-fixes.
However, the original author ("Aaron") seems to have deleted their Github-account, hence I have the only copy of this entire code repository
Github's Ui has buried the "origin" of it being a fork... (It's clearly visible in the repo history)
[Today I learned! We should trim unused branches, otherwise we might inherit them! Now I either have to preserve it all forever on their/world's behalf, or delete it from reality...Ugh.]
Original content by "Aaron" is below:
Noita Map Viewer is a fast, fully-responsive, OpenSeadragon-based map viewer for the videogame Noita. It offers a viewing experience that is on par with, if not superior to the one that is offered by EasyZoom. A demo of this viewer is available here.
- I'm a self-hosting enthusiast, which means that I don't like to be at the mercy of third-party services like EasyZoom when I have the option to host a similar service myself.
- Updating the map on EasyZoom after a Noita update takes hours every time because you have to recreate the map markers.
- EasyZoom's viewer is quite slow compared to OpenSeadragon+IIIFv3, possibly because they use a server application like Cantaloupe or IIPImage Server to extract image tiles from a PNG/TIFF file on-the-fly.
- You can't use EasyZoom's map viewer without an Internet connection.
#TODO
Yes! The viewer is a static HTML page, so you can simply drop the files in your webserver's root directory and start using it.
#TODO
#TODO
If you see anything on the map that should be marked but isn't, that has an incorrect description or could simply use a better description, feel free to open an issue or a pull request with the required details (map coordinates, description, etc.).
A big shout out goes to veediagaems for creating the markers that I adapted from his EasyZoom map.
Caution
All content was written by "Aaron". See note at top.