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[Quantum RPG] Restore bridge repair upon examining the bridge #186

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merged 1 commit into from
Mar 12, 2024

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dmasspla
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This change hints to the user to examine the bridge to learn if it's broken. Examining the bridge effectively restores its state from previous sessions.

Prior to this change, the state of the bridge would not get persisted in the save file, and the user (with the engineer) would need to fix it whenever it loaded the game back.

This approach provides slightly better continuity, and is implemented within the constraints of the current framework.

This change hints to the user to examine the bridge to learn if it's
broken. Examining the bridge effectively restores its state from
previous sessions.

Prior to this change, the state of the bridge would not get persisted in
the save file, and the user (with the engineer) would need to fix it
whenever it loaded the game back.

This approach provides slightly better continuity, and is implemented
within the constraints of the current framework.
@dmasspla
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(Fixes #178)

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@dstrain115 dstrain115 left a comment

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Thanks for fixing this! This looks like the best solution we can implement right now.

@dstrain115 dstrain115 merged commit 5f21ed2 into quantumlib:main Mar 12, 2024
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2 participants