Galatea - v1.14.0
Windows users: This release contains the normal Windows builds in zip format and an exe installer, both which are bundled with wxPython 2.8 as per usual. However, we are in the process of supporting wxPython 3.0, and it is our hope that we can make the full switch to this updated GUI framework by the next expansion. As such, we have provided an wx3
build in zip format, and we hope that you can test it out. Please report any bugs with it on our GitHub issue tracker.
Also, to address issues folks are having with wx3 version, you cannot drag and drop onto existing installation and replace files that conflict. It will leave behind a lot of old files that will confuse things. You must completely delete the old pyfa installation (not your user save directory) or run it standalone somewhere else. This is something we will address when we make an official installer for wx3 version.
Database:
- Updated to Galatea 1.2
New:
- Change affecting skills from charge / module / ship context menus (#101)
- Meta level switcher in module context menus (thanks @Will-W!)(#346)
- Import Character now supports EVEMon "after plan" character exports
- Projected fits can now be toggled
- Projected fits can now be applied in multiple (max 20x)
- Self projection is now possible
- States for boosters, implants, drones, etc now show the pretty check mark
- Affected By tab in item stats has some improvements
- Charges are now properly shown as affecting the module, rather than the module affecting itself
- New toggle that allows user to switch to a view that list all attributes and their affectors as children, rather than list the affectors with the attributes as children
- Modules that are on a separate fit that is projected and affecting the current item are now in their own fit tree
- Other projected items show "(projected)" next to them
- Context menu to access item stats has been added to affector listing (modules, ship, skill, etc)
- Some effects (such as
shieldRepair
) modified special attributes that were not accessible to the GUI. These have been merged with the ship attributes and can now be seen in the Ships item stats (see #333)
Fixes:
- Missile flight time rigs are now stacking penalized
- Infinite projected fit recursion (#72)
- Gang boosts were not being applied correctly after adding or removing projected fits (#329)
- Offline rigs included in fit calibration usage (#332)
- Charges that affect weapon attributes now show up as the charge instead of the weapon in the affectors (#335)
- Long standing issue causing damage graph window to not spawn (usually on OSX) (#234)
- Incorrect sRGB profile (#337)
Known Issues:
- With the Windows wx3 build, there is a bug in creating the user database due to an oversight. If you already have a pyfa installation it should use the existing database. If this is your first time with pyfa, simply run the non-wx3 version once and the wx3 version should work. This bug has already been corrected in the repository, but it's not worth making a new release for it.