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Pull Request description
By refactoring the scanForISO function we can save a bit of time at launch and by removing the stat calls we can improve the loading times even further.. size is only used to display on the info page so it doesn't make much sense to populate it at boot for every game. This was tested on my fork (which uses an older build environment) but produced great results.
Cache build time from 9 mins down to 3-5mins and cache read time down to 7 seconds from like 5 mins.. has not been tested with "latest" environment so tests are welcome. This will have no affect on APA HDD as it uses different functions which I haven't touched so BDM and SMB only.
Thanks to @mystyq for testing.