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Reference FES Contributor Docs inside FES Directory along with a diagram to understand usages of FES functions #6335
Reference FES Contributor Docs inside FES Directory along with a diagram to understand usages of FES functions #6335
Conversation
…ram to understand usages of FES functions
Thanks @Ayush23Dash for making the flow chart and updating the FES contributor doc. I'm wondering if we can explore an alternative way to add the flow chart instead of inserting a still image, so it'd be easier to be edited in the future by other contributors, eg. we can try to 'draw' the flow chart in code. How about a solution like Mermaid? What do you think? @almchung @nbriz |
@Qianqianye Mermaid looks super cool, thank you for the suggestion! I believe this PR is a working draft (please confirm, @Ayush23Dash?). We were also discussing the layout and which tool to use for rendering it. As for now, we were thinking about starting a draft following the format of |
yea @Qianqianye, this PR is still in progress @almchung + @Ayush23Dash && i discussed some revisions in our last meeting. re:the chart, the decision to use https://sketchboard.me was based on the fact that it was also used in the README @almchung referenced. we all agreed that a chart which could be generated from code would be easier to keep up to date, but didn't want to introduce new tools to the project/process. that said, if the p5.js wanted to adopt something like Mermaid from now on for charts/diagrams like this, i think choosing an open source tool that generates charts from text/code is also the way to go. |
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@Ayush23Dash i hope i'm not getting too nit-picky, but the text appears v small && hard to read on my end, i wonder if there's a way to zoom in a bit or maybe bring the boxes closer together (there seems to be a lot of negative space at the moment). i realize contributors could always click on the image to open it in a new tab && then zoom in, but as a quick reference it would be best to make this legible within the README on first glance. what do u think @almchung maybe it's just my screen, how does it look on urs?
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Thanks for the review @nbriz!! I think it definitely makes sense to make it readable at the first glance! I will try to look out for a way to make it zoomed in and more readable!
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Hi @nbriz , I have updated the flowchart with the following changes :
- Reduced spacing between boxes
- The long column of files in the first box(validate_params.js) is reduced to two columns for easier readability!
Thanks @Ayush23Dash for working on it. @nbriz and @almchung, please let us know if you have any comments. Thank you! |
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As we discussed before, it would be great to scale down the size of the root (title) note to give more space for downstream nodes with the information. However, I'm also okay with merging the current version so anyone can iterate after this. Thank you for your contribution this summer, @Ayush23Dash!
This PR contains the following updates: | Package | Type | Update | Change | |---|---|---|---| | [p5](https://togithub.com/processing/p5.js) | devDependencies | minor | [`1.7.0` -> `1.8.0`](https://renovatebot.com/diffs/npm/p5/1.7.0/1.8.0) | | [@types/p5](https://togithub.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/p5) ([source](https://togithub.com/DefinitelyTyped/DefinitelyTyped)) | devDependencies | patch | [`1.7.0` -> `1.7.3`](https://renovatebot.com/diffs/npm/@types%2fp5/1.7.0/1.7.3) | --- ### Release Notes <details> <summary>processing/p5.js (p5)</summary> ### [`v1.8.0`](https://togithub.com/processing/p5.js/releases/tag/v1.8.0) [Compare Source](https://togithub.com/processing/p5.js/compare/v1.7.0...v1.8.0) <!-- Release notes generated using configuration in .github/release.yml at v1.8.0 --> #### What's Changed 🎊 ##### WebGL In this release, p5.js added some new WebGL mode tools. Filters now run in shaders for extra speed, and you can now run custom filter shaders, even on 2D canvases. You can now cut holes in shapes with `beginContour()` and apply vector masks with `beginClip()`. You can reuse shapes more efficiently with `buildGeometry()` and instanced rendering. Finally, we have also fixed a number of bugs. *- Summary written by [@​davepagurek](https://togithub.com/davepagurek) ✨* - Add support for beginContour() and endContour() in Webgl mode by [@​davepagurek](https://togithub.com/davepagurek) in [https://github.com/processing/p5.js/pull/6297](https://togithub.com/processing/p5.js/pull/6297) - Fix stroke rendering when drawing to framebuffers by [@​davepagurek](https://togithub.com/davepagurek) in [https://github.com/processing/p5.js/pull/6304](https://togithub.com/processing/p5.js/pull/6304) - Adds createFilterShader() and custom shader support to the webGL filter() function by [@​wong-justin](https://togithub.com/wong-justin) in [https://github.com/processing/p5.js/pull/6237](https://togithub.com/processing/p5.js/pull/6237) - Fix WebGL text not rendering when rotated 90 degrees by [@​davepagurek](https://togithub.com/davepagurek) in [https://github.com/processing/p5.js/pull/6316](https://togithub.com/processing/p5.js/pull/6316) - Fix reading between nested active framebuffers by [@​davepagurek](https://togithub.com/davepagurek) in [https://github.com/processing/p5.js/pull/6314](https://togithub.com/processing/p5.js/pull/6314) - Add methods to construct p5.Geometry from other p5 drawing functions by [@​davepagurek](https://togithub.com/davepagurek) in [https://github.com/processing/p5.js/pull/6287](https://togithub.com/processing/p5.js/pull/6287) - Handle missing exact edge vertices in buildGeometry by [@​davepagurek](https://togithub.com/davepagurek) in [https://github.com/processing/p5.js/pull/6320](https://togithub.com/processing/p5.js/pull/6320) - Fix strokes on framebuffers with different aspect ratios by [@​davepagurek](https://togithub.com/davepagurek) in [https://github.com/processing/p5.js/pull/6339](https://togithub.com/processing/p5.js/pull/6339) - Fix freed geometry leaving attributes in a broken state by [@​davepagurek](https://togithub.com/davepagurek) in [https://github.com/processing/p5.js/pull/6323](https://togithub.com/processing/p5.js/pull/6323) - Improve performance of line rendering by [@​davepagurek](https://togithub.com/davepagurek) in [https://github.com/processing/p5.js/pull/6230](https://togithub.com/processing/p5.js/pull/6230) - Add support for webGL instancing by [@​RandomGamingDev](https://togithub.com/RandomGamingDev) in [https://github.com/processing/p5.js/pull/6276](https://togithub.com/processing/p5.js/pull/6276) - Add shaders for filter() constants, and use them by default in P2D by [@​wong-justin](https://togithub.com/wong-justin) in [https://github.com/processing/p5.js/pull/6324](https://togithub.com/processing/p5.js/pull/6324) - Fix clip() on both the main canvas and framebuffers by [@​davepagurek](https://togithub.com/davepagurek) in [https://github.com/processing/p5.js/pull/6376](https://togithub.com/processing/p5.js/pull/6376) - fixed texture filtering bug in p5.Framebuffer by [@​KeyboardSounds](https://togithub.com/KeyboardSounds) in [https://github.com/processing/p5.js/pull/6420](https://togithub.com/processing/p5.js/pull/6420) - Fix clear() on framebuffers on Intel macs by [@​davepagurek](https://togithub.com/davepagurek) in [https://github.com/processing/p5.js/pull/6429](https://togithub.com/processing/p5.js/pull/6429) - Fix textureMode(IMAGE) + beginShape(TESS) by [@​davepagurek](https://togithub.com/davepagurek) in [https://github.com/processing/p5.js/pull/6366](https://togithub.com/processing/p5.js/pull/6366) - fixed issue [#​6440](https://togithub.com/processing/p5.js/issues/6440) by [@​Gaurav-1306](https://togithub.com/Gaurav-1306) in [https://github.com/processing/p5.js/pull/6446](https://togithub.com/processing/p5.js/pull/6446) - Erode, dilate, threshold shader filters match closer to CPU filters by [@​wong-justin](https://togithub.com/wong-justin) in [https://github.com/processing/p5.js/pull/6405](https://togithub.com/processing/p5.js/pull/6405) - Update WebGL blur filter to match CPU blur more by [@​davepagurek](https://togithub.com/davepagurek) in [https://github.com/processing/p5.js/pull/6460](https://togithub.com/processing/p5.js/pull/6460) - Fix camera flipping on framebuffers between push/pop calls by [@​davepagurek](https://togithub.com/davepagurek) in [https://github.com/processing/p5.js/pull/6471](https://togithub.com/processing/p5.js/pull/6471) - 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Re-worded lines 413 and 446 of FES Developer Notes by [@​OnexiMedina](https://togithub.com/OnexiMedina) in [https://github.com/processing/p5.js/pull/6307](https://togithub.com/processing/p5.js/pull/6307) - Reference FES Contributor Docs inside FES Directory along with a diagram to understand usages of FES functions by [@​Ayush23Dash](https://togithub.com/Ayush23Dash) in [https://github.com/processing/p5.js/pull/6335](https://togithub.com/processing/p5.js/pull/6335) - Fixed typing errors in fes_core.js documentation by [@​Garima3110](https://togithub.com/Garima3110) in [https://github.com/processing/p5.js/pull/6478](https://togithub.com/processing/p5.js/pull/6478) - Update friendly_error_system.md by [@​Garima3110](https://togithub.com/Garima3110) in [https://github.com/processing/p5.js/pull/6481](https://togithub.com/processing/p5.js/pull/6481) - Update fes_reference_dev_notes.md by [@​Garima3110](https://togithub.com/Garima3110) in [https://github.com/processing/p5.js/pull/6486](https://togithub.com/processing/p5.js/pull/6486) ##### Reference Documentation Update We updated a group of p5.js Reference pages as part of 2023 Season of Docs (SoD) program, with a goal to make them more accessible and beginner-friendly. 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docs(src/utilities): Use `describe()` instead of `@alt` by [@​Zearin](https://togithub.com/Zearin) in [https://github.com/processing/p5.js/pull/5598](https://togithub.com/processing/p5.js/pull/5598) - Fix typo in export path to fix dev mode by [@​mykongee](https://togithub.com/mykongee) in [https://github.com/processing/p5.js/pull/6373](https://togithub.com/processing/p5.js/pull/6373) - Improve Readme for future Contributors to codebase by [@​Ayush23Dash](https://togithub.com/Ayush23Dash) in [https://github.com/processing/p5.js/pull/6260](https://togithub.com/processing/p5.js/pull/6260) - Fixed mousePressed() Example Error by [@​Utkarsh3128](https://togithub.com/Utkarsh3128) in [https://github.com/processing/p5.js/pull/6413](https://togithub.com/processing/p5.js/pull/6413) - Update README.md by [@​katlich112358](https://togithub.com/katlich112358) in [https://github.com/processing/p5.js/pull/6458](https://togithub.com/processing/p5.js/pull/6458) - Fixed typing errors in validate_params.js file's documentation by [@​Garima3110](https://togithub.com/Garima3110) in [https://github.com/processing/p5.js/pull/6473](https://togithub.com/processing/p5.js/pull/6473) - typo and unused variable from core by [@​benschac](https://togithub.com/benschac) in [https://github.com/processing/p5.js/pull/6476](https://togithub.com/processing/p5.js/pull/6476) #### New Contributors 💗 - [@​munusshih](https://togithub.com/munusshih) made their first contribution in [https://github.com/processing/p5.js/pull/6184](https://togithub.com/processing/p5.js/pull/6184) - [@​SilasVM](https://togithub.com/SilasVM) made their first contribution in [https://github.com/processing/p5.js/pull/6284](https://togithub.com/processing/p5.js/pull/6284) - [@​snwarner22](https://togithub.com/snwarner22) made their first contribution in [https://github.com/processing/p5.js/pull/6288](https://togithub.com/processing/p5.js/pull/6288) - [@​thatguyseven](https://togithub.com/thatguyseven) made their first contribution in [https://github.com/processing/p5.js/pull/6296](https://togithub.com/processing/p5.js/pull/6296) - [@​OnexiMedina](https://togithub.com/OnexiMedina) made their first contribution in [https://github.com/processing/p5.js/pull/6307](https://togithub.com/processing/p5.js/pull/6307) - [@​donaldzhu](https://togithub.com/donaldzhu) made their first contribution in [https://github.com/processing/p5.js/pull/6309](https://togithub.com/processing/p5.js/pull/6309) - [@​gr2m](https://togithub.com/gr2m) made their first contribution in [https://github.com/processing/p5.js/pull/6341](https://togithub.com/processing/p5.js/pull/6341) - [@​RandomGamingDev](https://togithub.com/RandomGamingDev) made their first contribution in [https://github.com/processing/p5.js/pull/6276](https://togithub.com/processing/p5.js/pull/6276) - [@​mykongee](https://togithub.com/mykongee) made their first contribution in [https://github.com/processing/p5.js/pull/6373](https://togithub.com/processing/p5.js/pull/6373) - [@​j-adel](https://togithub.com/j-adel) made their first contribution in [https://github.com/processing/p5.js/pull/6374](https://togithub.com/processing/p5.js/pull/6374) - [@​meezwhite](https://togithub.com/meezwhite) made their first contribution in [https://github.com/processing/p5.js/pull/6401](https://togithub.com/processing/p5.js/pull/6401) - [@​dewanshDT](https://togithub.com/dewanshDT) made their first contribution in [https://github.com/processing/p5.js/pull/6403](https://togithub.com/processing/p5.js/pull/6403) - [@​Utkarsh3128](https://togithub.com/Utkarsh3128) made their first contribution in [https://github.com/processing/p5.js/pull/6413](https://togithub.com/processing/p5.js/pull/6413) - [@​KeyboardSounds](https://togithub.com/KeyboardSounds) made their first contribution in [https://github.com/processing/p5.js/pull/6420](https://togithub.com/processing/p5.js/pull/6420) - [@​capGoblin](https://togithub.com/capGoblin) made their first contribution in [https://github.com/processing/p5.js/pull/6426](https://togithub.com/processing/p5.js/pull/6426) - [@​Gaurav-1306](https://togithub.com/Gaurav-1306) made their first contribution in [https://github.com/processing/p5.js/pull/6446](https://togithub.com/processing/p5.js/pull/6446) - [@​katlich112358](https://togithub.com/katlich112358) made their first contribution in [https://github.com/processing/p5.js/pull/6455](https://togithub.com/processing/p5.js/pull/6455) - [@​Garima3110](https://togithub.com/Garima3110) made their first contribution in [https://github.com/processing/p5.js/pull/6473](https://togithub.com/processing/p5.js/pull/6473) - [@​benschac](https://togithub.com/benschac) made their first contribution in [https://github.com/processing/p5.js/pull/6476](https://togithub.com/processing/p5.js/pull/6476) - [@​perminder-17](https://togithub.com/perminder-17) made their first contribution in [https://github.com/processing/p5.js/pull/6488](https://togithub.com/processing/p5.js/pull/6488) - [@​lakshay451](https://togithub.com/lakshay451) made their first contribution in [https://github.com/processing/p5.js/pull/6493](https://togithub.com/processing/p5.js/pull/6493) **Full Changelog**: processing/p5.js@v1.7.0...v1.8.0 </details> --- ### Configuration 📅 **Schedule**: Branch creation - At any time (no schedule defined), Automerge - At any time (no schedule defined). 🚦 **Automerge**: Disabled by config. Please merge this manually once you are satisfied. ♻ **Rebasing**: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox. 🔕 **Ignore**: Close this PR and you won't be reminded about these updates again. --- - [ ] <!-- rebase-check -->If you want to rebase/retry this PR, check this box --- This PR has been generated by [Renovate Bot](https://togithub.com/renovatebot/renovate). <!--renovate-debug:eyJjcmVhdGVkSW5WZXIiOiIzNy4yMS4wIiwidXBkYXRlZEluVmVyIjoiMzcuMzUuMiIsInRhcmdldEJyYW5jaCI6Im1haW4ifQ==--> Co-authored-by: Renovate Bot <[email protected]>
Changes:
Reference FES Contributor Docs inside FES Directory along with a diagram to understand usages of FES functions.
Screenshots of the change:
NOTE
I have added a link to the flowchart of the diagram in Readme itself
PR Checklist
npm run lint
passes