FilterRenderer2D for a 2d-Build #5245
Annotations
10 errors and 1 warning
test/unit/webgl/p5.RendererGL.js > p5.RendererGL > texture binding > setting a custom texture works:
src/webgl/p5.Shader.js#L628
TypeError: Cannot read properties of undefined (reading 'filterRenderer')
❯ Shader.ensureCompiledOnContext src/webgl/p5.Shader.js:628:42
❯ RendererGL.shader src/webgl/material.js:3598:7
❯ fn.shader src/webgl/material.js:838:20
❯ test/unit/webgl/p5.RendererGL.js:92:12
|
test/unit/webgl/p5.RendererGL.js > p5.RendererGL > texture binding > textures remain bound after each draw call:
src/webgl/p5.Shader.js#L628
TypeError: Cannot read properties of undefined (reading 'filterRenderer')
❯ Shader.ensureCompiledOnContext src/webgl/p5.Shader.js:628:42
❯ RendererGL.shader src/webgl/material.js:3598:7
❯ fn.shader src/webgl/material.js:838:20
❯ test/unit/webgl/p5.RendererGL.js:121:12
|
test/unit/webgl/p5.RendererGL.js > p5.RendererGL > filter shader > custom shaders > work with a 2D main canvas:
src/image/filterRenderer2D.js#L158
TypeError: Cannot read properties of undefined (reading 'pixelDensity')
❯ FilterRenderer2D._renderPass src/image/filterRenderer2D.js:158:47
❯ FilterRenderer2D.applyFilter src/image/filterRenderer2D.js:220:12
❯ fn.filter src/image/pixels.js:762:37
❯ testFilterShader test/unit/webgl/p5.RendererGL.js:239:16
❯ test/unit/webgl/p5.RendererGL.js:249:9
|
test/unit/webgl/p5.RendererGL.js > p5.RendererGL > filter shader > custom shaders > work with a 2D graphic:
src/image/filterRenderer2D.js#L158
TypeError: Cannot read properties of undefined (reading 'pixelDensity')
❯ FilterRenderer2D._renderPass src/image/filterRenderer2D.js:158:47
❯ FilterRenderer2D.applyFilter src/image/filterRenderer2D.js:220:12
❯ fn.filter src/image/pixels.js:762:37
❯ testFilterShader test/unit/webgl/p5.RendererGL.js:239:16
❯ test/unit/webgl/p5.RendererGL.js:260:9
|
test/unit/webgl/p5.RendererGL.js > p5.RendererGL > filter shader > filter accepts correct params:
src/webgl/p5.Shader.js#L628
TypeError: Cannot read properties of undefined (reading 'filterRenderer')
❯ Shader.ensureCompiledOnContext src/webgl/p5.Shader.js:628:42
❯ RendererGL.shader src/webgl/material.js:3598:7
❯ src/webgl/p5.RendererGL.js:1139:14
❯ Framebuffer.draw src/webgl/p5.Framebuffer.js:1271:5
❯ RendererGL.filter src/webgl/p5.RendererGL.js:1136:11
❯ fn.filter src/image/pixels.js:751:22
❯ test/unit/webgl/p5.RendererGL.js:274:12
|
test/unit/webgl/p5.RendererGL.js > p5.RendererGL > filter shader > Filter graphics layer get resized in 2D mode:
src/image/filterRenderer2D.js#L158
TypeError: Cannot read properties of undefined (reading 'pixelDensity')
❯ FilterRenderer2D._renderPass src/image/filterRenderer2D.js:158:47
❯ FilterRenderer2D.applyFilter src/image/filterRenderer2D.js:220:12
❯ fn.filter src/image/pixels.js:762:37
❯ test/unit/webgl/p5.RendererGL.js:309:12
|
test/unit/webgl/p5.RendererGL.js > p5.RendererGL > filter shader > filter() uses WEBGL implementation behind main P2D canvas:
src/image/filterRenderer2D.js#L158
TypeError: Cannot read properties of undefined (reading 'pixelDensity')
❯ FilterRenderer2D._renderPass src/image/filterRenderer2D.js:158:47
❯ FilterRenderer2D.applyFilter src/image/filterRenderer2D.js:206:12
❯ fn.filter src/image/pixels.js:762:37
❯ test/unit/webgl/p5.RendererGL.js:417:12
|
test/unit/webgl/p5.RendererGL.js > p5.RendererGL > filter shader > filters make changes to canvas:
src/image/filterRenderer2D.js#L158
TypeError: Cannot read properties of undefined (reading 'pixelDensity')
❯ FilterRenderer2D._renderPass src/image/filterRenderer2D.js:158:47
❯ FilterRenderer2D.applyFilter src/image/filterRenderer2D.js:206:12
❯ fn.filter src/image/pixels.js:762:37
❯ test/unit/webgl/p5.RendererGL.js:441:14
|
test/unit/webgl/p5.RendererGL.js > p5.RendererGL > filter shader > feedback effects can be prevented (ie. clear() works):
src/image/filterRenderer2D.js#L158
TypeError: Cannot read properties of undefined (reading 'pixelDensity')
❯ FilterRenderer2D._renderPass src/image/filterRenderer2D.js:158:47
❯ FilterRenderer2D.applyFilter src/image/filterRenderer2D.js:206:12
❯ fn.filter src/image/pixels.js:762:37
❯ drawAndFilter test/unit/webgl/p5.RendererGL.js:452:14
❯ test/unit/webgl/p5.RendererGL.js:459:7
|
test/unit/webgl/p5.RendererGL.js > p5.RendererGL > filter shader > BLUR parameters make different output:
src/webgl/p5.Shader.js#L628
TypeError: Cannot read properties of undefined (reading 'filterRenderer')
❯ Shader.ensureCompiledOnContext src/webgl/p5.Shader.js:628:42
❯ RendererGL.shader src/webgl/material.js:3598:7
❯ RendererGL.filter src/webgl/p5.RendererGL.js:1107:12
❯ fn.filter src/image/pixels.js:751:22
❯ test/unit/webgl/p5.RendererGL.js:501:12
|
test
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
|