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A light weight Corona+Lua skeleton for game jams/compos

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ponyblitz

A light weight Corona+Lua skeleton for game jams/compos

This is a lightweight skeleton that is intended to make it a bit easier to get a game jam entry up and going with CoronaSDK. It has a simple text based menu scene, a game scene where you can choose from a simple "world" organization of displayObjects or easily load in a tiled .JSON map as your world.

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It also includes a pre-made HUD layer for score and a few open source libraries that have been released in various places by ponywolf.

  • scenes - instanced scene system
  • joyKey - axis to keystroke
  • ponycolor - simple color conversion
  • ponymenu - text menu system
  • snap - displayObject alignment
  • ponystroke - stroked text
  • ponytiled - tiled map loader
  • ponyfx - various quick transition effects
  • visualMonitor - frame rate, displayObject counter
  • vjoy - virtual joystick, button lib
  • light - lighting system from Darkest Tower
  • scanlines - generated scanlines
  • pixelWorld - a low-rez render via snapshot

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A light weight Corona+Lua skeleton for game jams/compos

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