v4.4.0
Latest devkit-core
as of 3/1/16
If you are seeing scaling issues in your simulator, please update to the latest devkit
tag v3.1.3
or greater.
- timestep.animate
- pool
Frame
classes to minimize memory allocation and garbage collection in animation heavy applications - provided API for initializing
Frame
class pools - removed
onTick
parameter from.then(
and.now(
- these were not support on native platforms and there are easier ways to accomplish the same effect in a fully supported way; i.e.
myView.tick = function (dt) { ...
- these were not support on native platforms and there are easier ways to accomplish the same effect in a fully supported way; i.e.
- pool
- timestep.ui.effectsEngine
- minor optimizations
- provided API for initializing class pools
- WebGL renderer
- bug fixes
- enable in your
manifest.json
using:
"browser": {
"canvas": {
"useWebGL": true
}
},