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Fixed an issue where the ebug tag was applied to eth items that spawned with ED.
Fixed issue where multiple parties were formed upon game creation. more info
Require %CONTINUE% to be used to continue processing map commands from different lines. This makes the map commands behave identically to the name commands. Before, all matching %MAP% commands were applied regardless of %CONTINUE%, so the last matching one would be shown (last one drawn). more info
Optimization
Item name lookup code efficiency improved.
Item names are cached, so that the lookup code does not need to constantly execute.
Item map box colors are cached, ditto ^^
New features
Added support for filtering on charged skills. Use the CHSK keyword. For example, to find level 2 lower resist wands, use WAND MAG CHSK91>1 as the filter criteria. The skill index is the same as that used for individual skill bonuses. more info
Add support for filters based on item quality level. Use the QLVL keyword. For example, SIN QLVL>40 would select all katars capable of spawning staffmods.
Added CRAFT keyword for selecting crafted items. This works similar to UNI, SET, etc.