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1.9.8

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@planqi planqi released this 18 Mar 03:38
· 127 commits to master since this release

Bug fixes

  • BOW and SCEPTER item groups now work correctly
  • UI.ini file frequent file write issue fixed
  • Fixed an issue where the ebug tag was applied to eth items that spawned with ED.
  • Fixed issue where multiple parties were formed upon game creation. more info
  • Require %CONTINUE% to be used to continue processing map commands from different lines. This makes the map commands behave identically to the name commands. Before, all matching %MAP% commands were applied regardless of %CONTINUE%, so the last matching one would be shown (last one drawn). more info

Optimization

  • Item name lookup code efficiency improved.
  • Item names are cached, so that the lookup code does not need to constantly execute.
  • Item map box colors are cached, ditto ^^

New features

  • Added support for filtering on charged skills. Use the CHSK keyword. For example, to find level 2 lower resist wands, use WAND MAG CHSK91>1 as the filter criteria. The skill index is the same as that used for individual skill bonuses. more info
  • Add support for filters based on item quality level. Use the QLVL keyword. For example, SIN QLVL>40 would select all katars capable of spawning staffmods.
  • Added CRAFT keyword for selecting crafted items. This works similar to UNI, SET, etc.
  • Add option to remove FPS limit in single player
  • Add support for 'gs5' display in game list