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This is some simple code to make a virtual pinball compatible board that works off of the Arduino firmware

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philipellisis/arduino-virtual-pinball-board

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Arduino PinOne Controller

Description

This is an all in one pinball controller, based on the Arduino framework. It is designed for an arduino micro and also utilizes other chips for communication:

  • MPU-6050 for accelerometer data
  • PCA9685 for adding up to three expansion boards 16x3 outputs
  • 74HC165 shift registers for the 24 button inputs

All of these components are easily purchased, so you can make your own board using them, or you can purchase a board from https://www.clevelandsoftwaredesign.com/pinball-parts

Without any of the above components, you can still use for a plunger input as well as 15 outputs, but the other button inputs will not work without 3 shift registers in place.

The board is also supported in DOF so that you can set it up as a device and allow games like Visual Pinball to send table events for solenoids, lights and other toys you might add to your cabinet.

Features

  • Support for 24 button inputs
  • Real plunger support through a potentiometer resistor (measured through analog port A5)
  • Full native windows controller support (will work natively in Steam without any special software or drivers)
  • Ability to configure maximum output values on any of the PWM outputs
  • Ability to configure maximum "on" time for any outputs to save components that might not support 100% duty cycle
  • Ability to trigger any output from the button inputs (for example, to allow flipper solenoids to trigger automaticaly when the flipper buttons are pressed, regardless of software support)
  • Support for analog nudge data that gets sent to the x/y axis on the Gamepad1

How to configure and test outputs

You can run the configuration tool here: https://github.com/philipellisis/virtual-pinball-board-configurator to test all the outputs as well as configure the board

How to build

The arduino IDE will build almost all of the application code for you, but there are a few imports you will need to make

Can I contribute?

Yes please! I am happy to entertain any contribution that you might have! Feel free to create a PR for me to review

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This is some simple code to make a virtual pinball compatible board that works off of the Arduino firmware

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