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Nicholas Brancaccio edited this page Aug 1, 2021 · 7 revisions

Welcome to the Haunted PS1 Render Pipeline wiki!

Here you can find information about how to import and utilize the Haunted PS1 Render Pipeline to the fullest extent!

Note: using this render pipeline comes with its own set of restrictions and challenges, unique from those you would find in Unity's default render pipeline. While this project has been in development since mid 2019, some features are subject to change as development progresses. For this reason, we strongly suggest you back up your project before attempting to update HPSXRP. Do not update the render pipeline close to a deadline or release window. We will continue to try to keep the wiki up to date and accurate for your ease of use, but if there are ever any issues, please let us know via the Haunted PS1 Discord. Bug reports are incredibly valuable to the project, and very appreciated.

Features planned but not yet implemented:

  • Dynamic Shadows Support.
  • Mode7 floor plane option.