Skip to content

Commit

Permalink
Fixed an issue with awarded item settings not being honored
Browse files Browse the repository at this point in the history
  • Loading branch information
Gargul committed Jun 25, 2024
1 parent 1612821 commit 769aa8b
Showing 1 changed file with 3 additions and 2 deletions.
5 changes: 3 additions & 2 deletions Classes/AwardedLoot.lua
Original file line number Diff line number Diff line change
Expand Up @@ -8,6 +8,9 @@ local CommActions = GL.Data.Constants.Comm.Actions;
---@type DB
local DB = GL.DB;

---@type Settings
local Settings = GL.Settings;

---@type Events
local Events = GL.Events;

Expand Down Expand Up @@ -823,8 +826,6 @@ end
---@param AwardDetails table
---@return void
function AwardedLoot:initiateTrade(AwardDetails)
GL:debug("AwardedLoot:initiateTrade");

local tradingPartner = AwardDetails.awardedTo;

-- Check whether we have the item in our inventory, no point opening a trade window if not
Expand Down

0 comments on commit 769aa8b

Please sign in to comment.