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v2.2.0

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@adidahiya adidahiya released this 06 May 19:44
· 264 commits to develop since this release

Changed the behavior of entityNearest for LinePlot. It now uses the default euclidean distance algorithm to determine nearest entities. The old X-then-Y algorithm is still available as a separate method called entityNearestByXThenY. See #3070 for more info.