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Release 1.3.0 #4962
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Release 1.3.0 #4962
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Co-authored-by: Adrian T. <[email protected]> Co-authored-by: Moka <[email protected]>
Reduces the size of files significantly by changing the .png encoding format.
* Rename `DamagePhase` to `DamageAnimPhase` * Fix unreliable Speed Boost test
) * Analytic only increases damage if the user moves last * Return `isNullOrUndefined()` instead of `if` chain --------- Co-authored-by: innerthunder <[email protected]>
…eeders (#4911) * 'Breeders in Space' cheevo unlocks for normal and expert breeders * Reduce breeder in space achievement points
…agon Tail) (#4881) * Force switch implemenation * Fix conditionals checking `SwitchType` Use `prependToPhase()` instead of `unshiftPhase()` * Update comments slightly, replace `||` chain with `.includes()` --------- Co-authored-by: NightKev <[email protected]>
* fix first turn move + wimpoout * Add comment about edge case issue --------- Co-authored-by: NightKev <[email protected]>
* [sprite] add fixed Parasect front sprite by Kieran * [sprite] add fixed Skorupi front sprite by Kieran * [sprite] fix shiny skorupi fusions
#4903) * Honey Gather and Pickup will only activate if the battle was won * Add tests for Honey Gather * Moves `highestEndlessWave` and `battles` stats outside of victory condition
It sounds less jarring now, loops a couple seconds earlier.
Co-authored-by: Jannik Tappert <[email protected]> Co-authored-by: NightKev <[email protected]>
…ettings (#4949) * [UI] Ask Confirmation before disabling touch controls * show a message when asking for confirmation in settings * small cleanup * change settings message box to display 2 lines with word wrap
Will only show the (+) icon if you catch a non-shiny, have caught a shiny of that species before, and have not caught a non-shiny before. Removed magic numbers from new non-shiny check Co-authored-by: Riley Young <[email protected]> Co-authored-by: NightKev <[email protected]>
…4923) Co-authored-by: NightKev <[email protected]> Co-authored-by: innerthunder <[email protected]>
* [Bug] Fix Eviolite Weight Condition * Break Up Conditions for Legibility --------- Co-authored-by: NightKev <[email protected]>
…4921) * Fix fusions learning moves of wrong component mon on evolution * Apply suggestions from code review Co-authored-by: Moka <[email protected]> --------- Co-authored-by: NightKev <[email protected]> Co-authored-by: Moka <[email protected]>
* [qol] add missing error messages in starter UI * remove locale change * revert empty party message change --------- Co-authored-by: NightKev <[email protected]>
* catch Sprite.play() errors in egg hatch phase * catch more Sprite.play() errors causing crashes if sprite missing * Add changes suggested by PigeonBar --------- Co-authored-by: NightKev <[email protected]> Co-authored-by: Moka <[email protected]>
* new function * weak attempt of documentation * mysterious chest handled...? maybe. * override comments * one more instruction * fixing up the logging lol * lah * fixing it up * coommrent * lalal * run info fixes * Addressed PigeonBar's comments * Centered run info text + fixed trainer sprites. * Fixed function name. * Update tsdoc in `overrides.ts` Co-authored-by: Moka <[email protected]> * Fix tsdoc comment * sligthly rewrite centering of biome and wave text in run info --------- Co-authored-by: frutescens <info@laptop> Co-authored-by: NightKev <[email protected]> Co-authored-by: Moka <[email protected]> Co-authored-by: Moka <[email protected]>
Co-authored-by: frutescens <info@laptop>
* [Balance] Adjust Flame/Toxic Orb Weight Functions * Adjust Booleans * Add Documentation * Implement More Granularity * Minor `if` Change
Co-authored-by: NightKev <[email protected]> Co-authored-by: innerthunder <[email protected]> Co-authored-by: Jannik Tappert <[email protected]>
* Powder basic implementation * Add Powder integration tests * Fix thaw test * Use new test utils and type check function * More edge case tests * Make Powder (P) * Add locale keys * Add placeholder common anim * Use CommonAnimPhase instead of async animation * Add comments with new English text * Make Powder `edgeCase` instead * ESLint * Fix imports * Add `moveName` key arg for other languages * ESLint * Update locales * Fix pages issues * Update Powder explosion animation * Update common-powder.json * Update src/test/moves/powder.test.ts Co-authored-by: NightKev <[email protected]> * Remove lingering TIMEOUTs * More test cleanup --------- Co-authored-by: NightKev <[email protected]>
* [P1 Bug] Fix multi lens granting infinite Future Sight hits * Updated `.partial()` tags * Added corresponding TODO comments to tests
* Update passives.ts * Update egg-moves.ts * Update egg-moves.ts * Update species-egg-tiers.ts * Update egg-moves.ts * Update egg-moves.ts * Update starters cost * Update egg-moves.ts * fixed mispell * update egg tests to match latest species egg tier changes * Update starters.ts - fixed placements and reduced Duraludon back to 5 * Update species-egg-tiers.ts fixed placements * Kartana and Iron Valiant passive change * Update passives.ts * Update egg-moves.ts * Update species-egg-tiers.ts * Update starters.ts * fix ' --------- Co-authored-by: Moka <[email protected]> Co-authored-by: Moka <[email protected]>
* bump version + update locales
* [Move][Beta] Powder edge cases * Fix Heavy Rain check to account for weather suppression Co-authored-by: NightKev <[email protected]> * "{Pokemon} used {Fire-type move}!" now displays before Powder activation Co-authored-by: innerthunder <[email protected]> * Make `showMoveText()` and `showFailedText()` public for now --------- Co-authored-by: NightKev <[email protected]> Co-authored-by: innerthunder <[email protected]>
DayKev
previously approved these changes
Dec 3, 2024
MokaStitcher
previously approved these changes
Dec 3, 2024
* Update egg-moves.ts * Update egg-moves.ts
* Create `CREDITS.md` * Add categories * added Firel biome * Update README.md Co-authored-by: Moka <[email protected]> * Add Leparagon to Trainer Sprites * Add balance team * Update music credits for Andr06 (new Forest BGM) * Add dev team and past contributors to credits * Add link to wiki credits page for pokemon sprites * Update indentation * Update dev credits * Add pancakes * Add wormhood * Add Mystery Event Sprites section in Art Add Past Contributors section in Balance * Standardize emojis to primary categories only * Update Mystery Event Sprites section * Fix typo * Add wiki team * Add Special Thanks section Used for external contributors/community members that aren't part of the main PokeRogue team * Add Discord mod team * Add Translation team * Add External Tools section * Update CREDITS.md * Update CREDITS.md * add missing é in Poké in various spot * Add Red (iOS App) to External Tools section * Update Red's credit * Update art credits * Update vari and kieran --------- Co-authored-by: damocleas <[email protected]> Co-authored-by: Moka <[email protected]> Co-authored-by: Lugiad <[email protected]> Co-authored-by: Moka <[email protected]>
DayKev
approved these changes
Dec 3, 2024
MokaStitcher
approved these changes
Dec 3, 2024
Denying me a giant number of lines contributed to the repo :despair: |
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2024/12/03 The Balanced Friendship :) Update
Major Changes
Minor Changes
Implementations and fixes
Moves
Abilities
QOL
Other bug fixes
Do not squash and merge!