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A cross-platform library for manipulating the load order and active status of plugins for the Elder Scrolls and Fallout games.

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Libloadorder

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Libloadorder is a cross-platform library for manipulating the load order and active status of plugins for the following games:

  • TES III: Morrowind
  • TES IV: Oblivion
  • TES V: Skyrim
  • TES V: Skyrim Special Edition
  • TES V: Skyrim VR
  • Fallout 3
  • Fallout: New Vegas
  • Fallout 4
  • Fallout 4 VR

This repository hosts two Rust crates: libloadorder is the Rust library, and libloadorder-ffi is the C FFI that wraps it. The doc directory also hosts an mdbook that provides a general introduction to load orders.

To build libloadorder and its C FFI and generate C/C++ headers for it, install Rust and run cargo build --release --all --all-features.

Tests

The tests require testing-plugins, put them in testing-plugins in the repo root.

Run cargo test and cargo bench to run the Rust tests and benchmarks respectively.

To run the FFI tests, make sure you have CMake and C and C++ toolchains installed (e.g. MSVC on Windows, GCC on Linux), then create a directory at ffi/build, then from that directory run:

cmake ..
cmake --build .
ctest

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A cross-platform library for manipulating the load order and active status of plugins for the Elder Scrolls and Fallout games.

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  • Rust 95.3%
  • C++ 2.3%
  • C 2.2%
  • CMake 0.2%