Skip to content

Commit

Permalink
update README.md
Browse files Browse the repository at this point in the history
  • Loading branch information
p4535992 committed Oct 10, 2021
1 parent 5f5fc90 commit 3cfd580
Showing 1 changed file with 1 addition and 2 deletions.
3 changes: 1 addition & 2 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -10,8 +10,6 @@ This project is born like a upgrade of the project [Arms Reach](https://github.c

## NOTE: If you are a javascript developer and not a typescript developer, you can just use the javascript files under the dist folder

A very big thanks to [manuelVo](https://github.com/manuelVo), because i was to stupid to understand thing like measurement of Foundry, so i just integrated his module [drag-ruler](https://github.com/manuelVo/foundryvtt-drag-ruler) like a dependency for mine and use is calculation distance (support Hex grid, gridless and terrain rule for the 'Difficult Terrain Ruler'), you can even customize the distance calculation like you want with his [api](https://github.com/manuelVo/foundryvtt-drag-ruler#api).

## Known issue/Limitation

- I know there is some measure distance issue expecially with diagonals, here some details [current issue](https://github.com/p4535992/foundryvtt-arms-reach/issues/28)
Expand Down Expand Up @@ -175,6 +173,7 @@ Thanks to anyone who helps me with this code! I appreciate the user community's
- [foundryvtt-rangefinder](https://github.com/manuelVo/foundryvtt-rangefinder/tree/master) ty to [manuelVo](https://github.com/manuelVo)
- [drag-ruler](https://github.com/manuelVo/foundryvtt-drag-ruler) ty to [manuelVo](https://github.com/manuelVo)

A very big thanks to [manuelVo](https://github.com/manuelVo), because i was to stupid to understand thing like measurement of Foundry by myself.


## Acknowledgements
Expand Down

0 comments on commit 3cfd580

Please sign in to comment.