Lightbug is a simple and sweet HTTP framework for Mojo that builds on best practice from systems programming, such as the Golang FastHTTP and Rust may_minihttp.
This is not production ready yet. We're aiming to keep up with new developments in Mojo, but it might take some time to get to a point when this is safe to use in real-world applications.
Lightbug currently has the following features:
- Pure Mojo networking! No dependencies on Python by default
- TCP-based server and client implementation
- Assign your own custom handler to a route
- Craft HTTP requests and responses with built-in primitives
- Everything is fully typed, with no
def
functions used
We're working on support for the following (contributors welcome!):
- SSL/HTTPS support
- UDP support
- Better error handling, improved form/multipart and JSON support
- Multiple simultaneous connections, parallelization and performance optimizations
- WebSockets, HTTP 2.0/3.0 support
- ASGI spec conformance
The test coverage is also something we're working on.
The plan is to get to a feature set similar to Python frameworks like Starlette, but with better performance.
The only hard dependencies for lightbug_http
are Mojo and Git.
Learn how to get up and running with Mojo on the Modular website. The Docker installation was removed with the changes in Modular CLI. It will be available once Modular provides needed functionality for Docker setups.
Once you have Mojo set up locally,
-
Clone the repo
git clone https://github.com/saviorand/lightbug_http.git
-
Switch to the project directory:
cd lightbug_http
then run:
mojo lightbug.π₯
Open
localhost:8080
in your browser. You should see a welcome screen.Congrats π₯³ You're using Lightbug!
-
Add your handler in
lightbug.π₯
by passing a struct that satisfies the following trait:trait HTTPService: fn func(self, req: HTTPRequest) raises -> HTTPResponse: ...
For example, to make a
Printer
service that simply prints the request to console:@value struct Printer(HTTPService): fn func(self, req: HTTPRequest) raises -> HTTPResponse: var body = req.body_raw print(String(body)) return OK(body)
Routing is not in scope for this library, but you can easily set up routes yourself:
@value struct ExampleRouter(HTTPService): fn func(self, req: HTTPRequest) raises -> HTTPResponse: var body = req.body_raw var uri = req.uri() if uri.path() == "/": print("I'm on the index path!") if uri.path() == "/first": print("I'm on /first!") elif uri.path() == "/second": print("I'm on /second!") elif uri.path() == "/echo": print(String(body)) return OK(body)
We plan to add routing in a future library called
lightbug_api
, see Roadmap for more details. -
Run
mojo lightbug.π₯
. This will start up a server listening onlocalhost:8080
. Or, if you prefer to import the server into your own app:from lightbug_http.sys.server import SysServer from lightbug_http.service import Printer fn main() raises: var server = SysServer() var handler = Printer() server.listen_and_serve("0.0.0.0:8080", handler)
Feel free to change the settings in
listen_and_serve()
to serve on a particular host and port.
The default welcome screen shows an example of how to serve files like images or HTML using Lightbug. Mojo has built-in open
, read
and read_bytes
methods that you can use to read files from e.g. a static
directory and serve them on a route:
@value
struct Welcome(HTTPService):
fn func(self, req: HTTPRequest) raises -> HTTPResponse:
var uri = req.uri()
if uri.path() == "/":
var html: Bytes
with open("static/lightbug_welcome.html", "r") as f:
html = f.read_bytes()
return OK(html, "text/html; charset=utf-8")
if uri.path() == "/logo.png":
var image: Bytes
with open("static/logo.png", "r") as f:
image = f.read_bytes()
return OK(image, "image/png")
return NotFound(uri.path())
Create a file, e.g client.mojo
with the following code. Run mojo client.mojo
to execute the request to a given URL.
fn test_request(inout client: MojoClient) raises -> None:
var uri = URI("http://httpbin.org/status/404")
var request = HTTPRequest(uri)
var response = client.do(request)
# print status code
print("Response:", response.header.status_code())
# print raw headers
# print("Headers:", response.header.headers())
# print parsed headers (only some are parsed for now)
print("Content-Type:", String(response.header.content_type()))
print("Content-Length", response.header.content_length())
print("Connection:", response.header.connection_close())
print("Server:", String(response.header.server()))
# print body
print(String(response.get_body()))
Pure Mojo-based client is available by default. This client is also used internally for testing the server.
By default, Lightbug uses the pure Mojo implementation for networking. To use Python's socket
library instead, just import the PythonServer
instead of the SysServer
with the following line:
from lightbug_http.python.server import PythonServer
You can then use all the regular server commands in the same way as with the default server.
Our vision is to develop three libraries, with lightbug_http
(this repo) as a starting point:
lightbug_http
- HTTP infrastructure and basic API developmentlightbug_api
- (coming later in 2024!) Tools to make great APIs fast, with support for OpenAPI spec and domain driven designlightbug_web
- (release date TBD) Full-stack web framework for Mojo, similar to NextJS or SvelteKit
The idea is to get to a point where the entire codebase of a simple modern web application can be written in Mojo.
We don't make any promises, though -- this is just a vision, and whether we get there or not depends on many factors, including the support of the community.
See the open issues and submit your own to help drive the development of Lightbug.
Contributions are what make the open source community such an amazing place to learn, inspire, and create. Any contributions you make are greatly appreciated. See CONTRIBUTING.md for more details on how to contribute.
If you have a suggestion that would make this better, please fork the repo and create a pull request. You can also simply open an issue with the tag "enhancement". Don't forget to give the project a star!
- Fork the Project
- Create your Feature Branch (
git checkout -b feature/AmazingFeature
) - Commit your Changes (
git commit -m 'Add some AmazingFeature'
) - Push to the Branch (
git push origin feature/AmazingFeature
) - Open a Pull Request
Distributed under the MIT License. See LICENSE.txt
for more information.
Project Link: https://github.com/saviorand/mojo-web
We were drawing a lot on the following projects:
- FastHTTP (Golang)
- may_minihttp (Rust)
- FireTCP (One of the earliest Mojo TCP implementations!)
Want your name to show up here? See CONTRIBUTING.md!
Made with contrib.rocks.