Modern and efficient cross-platform QR code generation, rendering and serialization.
- Use SkiaSharp/ImageSharp instead of System.Drawing to be cross-platform.
- Support latest dotnet versions.
- Supports trimming/NativeAOT.
- Generate QR code with logo image.
- Allows many different styles.
- Supports many predefined payloads:
- BezahlCode
- Bitcoin like address
- Bookmark
- CalendarEvent
- ContactData
- Geolocation
- Girocode
- MMS
- MoneroTransaction
- OneTimePassword
- PhoneNumber
- ShadowSocksConfig
- SkypeCall
- SloveniaUpnQR
- SMS
- SwissQRCode
- Url
- WhatsAppMessage
- Telegram
- Wi-Fi
- Supports next renderers
- Ascii
- Base64
- SVG
- PostScript
- FastPngRenderer - fast but not support all features
- Bitmap(.bmp) - fast but not support all features
- ImageSharp - powerful, allows many features and export formats
- SkiaSharp - powerful, allows many features and export formats
- System.Drawing - legacy, only windows, not support all features
- Supports helpers for MAUI
- QrCodeSource - ImageSource to produce QR code
- QrCodeExtension markup extension - Simplifies usage of QrCodeSource
// Base library with all payloads and some renderers(Ascii, Base64, Pdf, FastBitmap, FastPng, SVG, PostScript)
dotnet add package Oscore.QrCodes
// SkiaSharpRenderer(Gif, Jpeg, Png, WebP, Bmp, Ico, Wbmp, Pkm, Ktx, Astc, Dng, Heif, Avif)
dotnet add package Oscore.QrCodes.SkiaSharp
// ImageSharpRenderer(Gif, Jpeg, Png, WebP, Bmp, Pbm, Tga, Tiff)
dotnet add package Oscore.QrCodes.ImageSharp
// SystemDrawingRenderer(Gif, Jpeg, Png, Bmp, Tiff)
dotnet add package Oscore.QrCodes.System.Drawing
// MAUI helpers(QrCodeSource and QrCodeExtension markup extension). Uses SkiaSharpRenderer.
dotnet add package Oscore.QrCodes.Maui
var qrCode = QrCodeGenerator.Generate(
plainText: new Mail(email: "[email protected]").ToString(),
eccLevel: ErrorCorrectionLevel.High);
using var pngBytes = SkiaSharpRenderer.RenderToBytes(
data,
settings: new RendererSettings
{
DarkColor = Color.Red,
});
You can test all variants using QrCodes.SampleApp MAUI app
xmlns:qr="clr-namespace:QrCodes.Maui;assembly=QrCodes.Maui"
<Image Source="{qr:QrCode 'https://oscore.io/'}" />
- https://github.com/SixLabors/ImageSharp
- https://github.com/codebude/QRCoder
- https://github.com/JPlenert/QRCoder-ImageSharp
- https://dev.to/vhugogarcia/generate-qr-code-in-net-maui-3c8n
- https://qrapi.io/
- https://github.com/manuelbl/QrCodeGenerator
- https://qr.io/
- https://github.com/guitarrapc/SkiaSharp.QrCode
You can view the reports for each version here
BenchmarkDotNet v0.13.12, macOS Sonoma 14.2.1 (23C71) [Darwin 23.2.0]
Apple M1 Pro, 1 CPU, 10 logical and 10 physical cores
.NET SDK 8.0.100
[Host] : .NET 8.0.0 (8.0.23.53103), Arm64 RyuJIT AdvSIMD
DefaultJob : .NET 8.0.0 (8.0.23.53103), Arm64 RyuJIT AdvSIMD
Categories=Renderers
Method | Mean | Ratio | Gen0 | Gen1 | Gen2 | Allocated | Alloc Ratio |
---|---|---|---|---|---|---|---|
SkiaSharpRenderer_Png | 1,065.14 μs | 1.00 | - | - | - | 1.52 KB | 1.00 |
SkiaSharpRenderer_Jpeg | 331.18 μs | 0.31 | 1.9531 | - | - | 13.23 KB | 8.72 |
SkiaSharpRenderer_Bmp | NA | ? | NA | NA | NA | NA | ? |
ImageSharpRenderer_Png | 417.70 μs | 0.40 | 1.9531 | 0.4883 | - | 48.1 KB | 31.71 |
ImageSharpRenderer_Jpeg | 297.34 μs | 0.28 | 9.7656 | 1.4648 | 0.4883 | 57.02 KB | 37.60 |
ImageSharpRenderer_Bmp | 67.90 μs | 0.06 | 79.2236 | 44.5557 | 43.3350 | 363.08 KB | 239.40 |
FastPngRenderer_ | 43.58 μs | 0.04 | 0.8545 | - | - | 5.39 KB | 3.56 |
BitmapRenderer_ | 519.42 μs | 0.49 | 219.7266 | 219.7266 | 36.1328 | 368.75 KB | 243.15 |
SvgRenderer_ | 41.03 μs | 0.04 | 8.9111 | - | - | 54.95 KB | 36.23 |
Benchmarks with issues: Benchmarks.SkiaSharpRenderer_Bmp: DefaultJob
It was forked from the QRCoder-ImageSharp project.
QRCoder is a project by Raffael Herrmann and was first released in 10/2013.
QRCoder-ImageSharp is a project by Joerg Plenert.
It's licensed under the MIT license.
Although the library includes many things,
we only use and support QrCodes/SkiaSharp/Maui functionality.
But we will be happy to accept your PR regarding ImageSharp/SystemDrawing/WPF/other renderers.