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//New in 1.12 => improve auto_zoom algorithm by Michal Jirku (https://wejn.org/2020/12/cracking-the-threejs-object-fitting-nut/)
//New in 1.12 => "dispose" function
//New in 1.12 => fixed memory leak on "clean" function (thanks to Anthony https://github.com/antho1404)
//New in 1.12 => use 'fetch' instead for xhr when possible (thanks to Anthony https://github.com/antho1404)
//New in 1.12 => added get_vsb_blob (returns vsb file as binary)
//New in 1.12 => set viewstl to take all of the container (and not 5px margin)
//New in 1.12 => fixed bug in json_without_nulls function
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omrips authored Feb 9, 2021
1 parent 8e88aec commit 6fbc2cc
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Showing 2 changed files with 185 additions and 66 deletions.
51 changes: 29 additions & 22 deletions src/load_stl.js
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
//1.10
//1.12
//load STL file info geometry and returns it

importScripts("parser.min.js");
Expand Down Expand Up @@ -44,6 +44,7 @@ self.addEventListener("message", function(e)

model_id=e.data.data.id?e.data.data.id:-1;
get_progress=e.data.get_progress?e.data.get_progress:false;

break;

case MSG_LOAD:
Expand Down Expand Up @@ -83,14 +84,17 @@ function send_error(s)

function download_from_local(filename)
{
if (fetch) {
download_from_local_with_fetch(filename)
} else {
download_from_local_with_xhr(filename)
if (fetch)
{
download_from_local_fetch(filename);
}
else
{
download_from_local_xhr(filename);
}
}

function download_from_local_with_xhr(filename)
function download_from_local_xhr(filename)
{
var xhr = new XMLHttpRequest();

Expand Down Expand Up @@ -118,27 +122,30 @@ function download_from_local_with_xhr(filename)
}

xhr.open("GET", filename, true);
xhr.setRequestHeader("Content-type", "application/x-www-form-urlencoded");
//xhr.setRequestHeader("Content-type", "application/x-www-form-urlencoded");
xhr.responseType = "arraybuffer";

xhr.send(null);
}

async function download_from_local_with_fetch(filename) {
const response = await fetch(filename)
const reader = response.body.getReader()
const total = Number(response.headers.get('content-length'))
const chunksAll = new Uint8Array(total)
async function download_from_local_fetch(filename)
{
const response = await fetch(filename);
const reader = response.body.getReader();
const total = Number(response.headers.get('content-length'));
const chunksAll = new Uint8Array(total);
let position = 0
while (true) {
const { done, value } = await reader.read()
if (done) break
if (!value) continue
chunksAll.set(value, position)
position += value.length
if (get_progress) {
postMessage({ msg_type: MSG_LOAD_IN_PROGRESS, id: model_id, loaded: position, total: total })
}
while (true)
{
const { done, value } = await reader.read()
if (done) break;
if (!value) continue;
chunksAll.set(value, position);
position += value.length;
if (get_progress)
{
postMessage({ msg_type: MSG_LOAD_IN_PROGRESS, id: model_id, loaded: position, total: total });
}
}
after_file_load(chunksAll.buffer)
}
Expand Down Expand Up @@ -219,4 +226,4 @@ function read_file(f)
};

reader.readAsArrayBuffer(f);
}
}
200 changes: 156 additions & 44 deletions src/stl_viewer.js
Original file line number Diff line number Diff line change
@@ -1,5 +1,14 @@
//1.11
//1.12
//**********************************************************
//New in 1.12 => improve auto_zoom algorithm by Michal Jirku (https://wejn.org/2020/12/cracking-the-threejs-object-fitting-nut/)
//New in 1.12 => "dispose" function
//New in 1.12 => fixed memory leak on "clean" function (thanks to Anthony https://github.com/antho1404)
//New in 1.12 => use 'fetch' instead for xhr when possible (thanks to Anthony https://github.com/antho1404)
//New in 1.12 => added get_vsb_blob (returns vsb file as binary)
//New in 1.12 => set viewstl to take all of the container (and not 5px margin)
//New in 1.12 => fixed bug in json_without_nulls function
//New in 1.12 => cal vol/area bug
//New in 1.12 => remove edges where model is removed
//New in 1.11 => set grid
//New in 1.10 => revoke dataURLs
//New in 1.10 => fix issue with rotation at 0 angle
Expand Down Expand Up @@ -46,6 +55,7 @@ function StlViewer(parent_element_obj, options)
if (!_this.options) return def;

if (_this.options[opt_id]===false) return false;

return _this.options[opt_id]?_this.options[opt_id]:def;
}

Expand Down Expand Up @@ -89,6 +99,8 @@ function StlViewer(parent_element_obj, options)
this.zip_load_count=-1; //Zip files waiting to be loaded to memory (used when loading VSB)
this.send_no_model_click_event=false; //will trigger click event even if no model was clicked (just parent element was clicked)
this.grid=null; //draw grid over scene

this.killsign=false; //use by 'dispose', stl_viewer instqance will be unusable after setting this to true

this.set_on_model_mousedown = function (callback)
{
Expand Down Expand Up @@ -250,6 +262,7 @@ function StlViewer(parent_element_obj, options)
var blob_to_load=null;
if (_this.pre_loaded_ab_files) if (model.filename) if (_this.pre_loaded_ab_files[model.filename]) blob_to_load=_this.pre_loaded_ab_files[model.filename];

//console.log ('blob to load', blob_to_load, _this.pre_loaded_ab_files, _this.pre_loaded_ab_files[model.filename]);
model_worker.postMessage({msg_type:_this.MSG2WORKER_DATA, data:model, load_from_blob_or_ab:blob_to_load, get_progress:(_this.loading_progress_callback!=null)});
model_worker.postMessage({msg_type:_this.MSG2WORKER_LOAD});

Expand Down Expand Up @@ -307,6 +320,8 @@ function StlViewer(parent_element_obj, options)
var model=_this.models[_this.models_ref[model_id]];
if (!model) return;

_this.set_or_update_geo_edges (model, false);

delete _this.models[_this.models_ref[model_id]];
delete _this.models_ref[model_id];
delete _this.loaded_models_arr[model_id];
Expand Down Expand Up @@ -335,11 +350,36 @@ function StlViewer(parent_element_obj, options)

_this.zoom_done=true;

//var max_dim = Math.max(_this.maxx*2, _this.maxy*2, _this.maxz);
//_this.camera.position.set(_this.camera.position.x,_this.camera.position.y,_this.zoom>=0?_this.zoom:(max_dim*1.2*Math.max(1,_this.camera.aspect/2))); //-1 = auto zoom
var max_dim = Math.max(Math.abs(_this.maxx-_this.minx), Math.abs(_this.maxy-_this.miny), Math.abs(_this.maxz-_this.minz));
_this.camera.position.set(_this.camera.position.x,_this.camera.position.y,_this.zoom>=0?_this.zoom:max_dim*2); //-1 = auto zoom
//var max_dim = Math.max(Math.abs(_this.maxx-_this.minx), Math.abs(_this.maxy-_this.miny), Math.abs(_this.maxz-_this.minz));
var cameraZ=_this.zoom;
if (_this.zoom<0) cameraZ=_this.calc_z_for_auto_zoom(); //-1 = auto zoom
_this.camera.position.set(_this.camera.position.x,_this.camera.position.y,cameraZ);

// set the far plane of the camera so that it easily encompasses the whole object
const minZ = _this.minz;
const cameraToFarEdge = ( minZ < 0 ) ? -minZ + cameraZ : cameraZ - minZ;

_this.camera.far = cameraToFarEdge * 3;
_this.camera.updateProjectionMatrix();

}

this.calc_z_for_auto_zoom=function (offset)
{
offset = offset || 1.01;

const boundingBox = new THREE.Box3(new THREE.Vector3( _this.minx, _this.miny, _this.minz ), new THREE.Vector3( _this.maxx, _this.maxy, _this.maxz ));
var size = new THREE.Vector3();
boundingBox.getSize(size);

const fov = _this.camera.fov * ( Math.PI / 180 );
const fovh = 2*Math.atan(Math.tan(fov/2) * _this.camera.aspect);
let dx = size.z / 2 + Math.abs( size.x / 2 / Math.tan( fovh / 2 ) );
let dy = size.z / 2 + Math.abs( size.y / 2 / Math.tan( fov / 2 ) );
let cameraZ = Math.max(dx, dy);
cameraZ *= offset;
return cameraZ;
}

//position, up and target vectors (each 3 coors vector) described camera's position
this.get_camera_state=function()
Expand Down Expand Up @@ -1306,11 +1346,12 @@ function StlViewer(parent_element_obj, options)

this.json_without_nulls=function(arr)
{
return JSON.stringify(arr).split(",null").join("");
return JSON.stringify(arr).split(",null").join("").split("null,").join("");
}

this.download_vsb = function(filename)
this.get_vsb_blob = function()
{
//makes vsb and returns it as a blob
var zip=null;
try
{
Expand All @@ -1332,32 +1373,33 @@ function StlViewer(parent_element_obj, options)
zip.file(curr_filename, vsb.files[key].bin);
});

zip.generateAsync({type:"blob"})
.then(function(content)
{
var blob = new Blob([content], {type: "application/zip"});
return zip.generateAsync({type:"blob"});
}

this.download_vsb = function(filename)
{
_this.get_vsb_blob(filename).then(function(content)
{
var blob = new Blob([content], {type: "application/zip"});

var link = document.createElement("a");
link.href = window.URL.createObjectURL(blob);
var download_name=filename?filename:"1";
var p=download_name.toLowerCase().indexOf('.vsb');
if (p>=0) download_name=download_name.substring( 0, p );
if (download_name.length<1) download_name='1';
var link = document.createElement("a");
link.href = window.URL.createObjectURL(blob);
var download_name=filename?filename:"1";
var p=download_name.toLowerCase().indexOf('.vsb');
if (p>=0) download_name=download_name.substring( 0, p );
if (download_name.length<1) download_name='1';

if (window.navigator.msSaveOrOpenBlob)
{
//only for IE
window.navigator.msSaveBlob(blob, download_name+'.vsb');
return;
}
if (window.navigator.msSaveOrOpenBlob)
{
//only for IE
window.navigator.msSaveBlob(blob, download_name+'.vsb');
return;
}


link.download = download_name+'.vsb';
link.click();
URL.revokeObjectURL(link.href);
});

return;
link.download = download_name+'.vsb';
link.click();
URL.revokeObjectURL(link.href);
});
}

this.load_vsb = function(filename)
Expand Down Expand Up @@ -1538,28 +1580,32 @@ function StlViewer(parent_element_obj, options)

this.do_resize = function()
{
if (!_this.parent_element) return;
var r=_this.parent_element.getBoundingClientRect();
//var r=_this.parent_element.children[0].getBoundingClientRect();
var rsize_width=r.width;
var rsize_height=r.height;

_this.camera.aspect = rsize_width / rsize_height;
_this.camera.updateProjectionMatrix();
_this.renderer.setSize(rsize_width-5, rsize_height-5);
//_this.renderer.setSize(rsize_width-5, rsize_height-5);
_this.renderer.setSize(rsize_width, rsize_height);
}

this.animation=new Array();
this.animate = function()
{
if (_this.killsign) return;
Object.keys(_this.animation).forEach(function(key)
{
if (!(_this.models_ref[key]===undefined))
_this.do_model_animation(_this.models[_this.models_ref[key]]);
});

requestAnimationFrame(_this.animate);
_this.renderer.render(_this.scene, _this.camera);
//console.log(_this.camera.position);
requestAnimationFrame(_this.animate);
if (_this.renderer)
_this.renderer.render(_this.scene, _this.camera);

if (_this.controls)
_this.controls.update();
Expand Down Expand Up @@ -2009,25 +2055,41 @@ function StlViewer(parent_element_obj, options)

this.clean = function()
{
_this.models=null;_this.models=[];
_this.models_count=0;
_this.models_ref=null;_this.models_ref=[];
_this.max_model_id=0;
_this.load_status=null;_this.load_status=[];
_this.load_session=0;
_this.loaded_models_arr=null;_this.loaded_models_arr=[];
_this.animation=null;_this.animation=[];
_this.models_to_add=null;_this.models_to_add=[];
_this.options.models=null;


if (!_this.scene) return;
var scene=_this.scene;
i=scene.children.length;
while (i--)
{
if (scene.children[i].type==='Mesh')
{
scene.children[i].geometry.dispose();
scene.children[i].material.dispose();
scene.remove(scene.children[i]);
}
}

//_this.camera.position.set(_this.camerax,_this.cameray,_this.cameraz);
//remove edges for each model
Object.keys(_this.models_ref).forEach(function(key)
{
_this.set_or_update_geo_edges (_this.models[_this.models_ref[key]], false);
});

_this.models=new Array();
_this.models_count=0;
_this.models_ref=new Array();
_this.max_model_id=0;
_this.load_status=new Array();
_this.load_session=0;
_this.loaded_models_arr=new Array();
_this.animation=new Array();

//_this.camera.position.set(_this.camerax,_this.cameray,_this.cameraz);

_this.renderer.renderLists.dispose();
}

this.reset_parent_element=function(parent_element_obj)
Expand Down Expand Up @@ -2080,6 +2142,56 @@ function StlViewer(parent_element_obj, options)
_this.init();
}

this.dispose = function()
{
//clean object's references (and let brower's GC do it work)
_this.clean();

_this.killsign=true; //not to render anymore

if (_this.renderer) //one last render (to clean it all)
_this.renderer.render(_this.scene, _this.camera);

if (_this.controls)
_this.controls.update();

_this.animate=null;
_this.animation=null;
_this.error=null;
_this.options=null;
_this.parent_element=null;
_this.models_to_add=null;
_this.models=null;
_this.models_ref=null;
_this.model_loaded_callback=null;
_this.all_loaded_callback=null;
_this.load_error_callback=null;
_this.loading_progress_callback=null;
_this.load_status=null;
_this.loaded_models_arr=null;
_this.onmousedown_callback=null;
_this.camera_state=null;
_this.ready_callback=null;
_this.on_model_drop=null;
_this.pre_loaded_ab_files=null;
_this.pre_loaded_vsj=null;
_this.grid=null;
_this.WORLD_X_VECTOR=null;
_this.WORLD_Y_VECTOR=null;
_this.WORLD_Z_VECTOR=null;
_this.edges_material=null;
_this.raycaster=null;
_this.mouse =null;
_this.renderer = null;
_this.scene = null;
_this.camera = null;
_this.ambientLight = null;
_this.directionalLight = null;
_this.pointLight = null;
_this.controls = null;
}


//constructor
_this.set_options();

Expand Down

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