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More samples stabilization #2592

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1 change: 1 addition & 0 deletions content/docs/learning-guide/samples/advanced/_index.md
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Expand Up @@ -10,3 +10,4 @@ Advanced projects are made and maintained over a long period of times. They are
| Image | Link | Description | Last Updated |
| - | - | - | - |
| <img src="/images/learning-guide/samples/advanced/multiplayer-sample.png" width="300px" /> | [Multiplayer Sample](https://github.com/o3de/o3de-multiplayersample) | Third-person multiplayer game where robots battle one another for dominance in an under construction, multi-tiered starbase | O3DE **23.10.3**. April 28, 2024 |
| <img src="/images/learning-guide/samples/advanced/starter-game.jpg" width="300px" /> | [Starter Game](https://github.com/o3de/startergame-assets) | This project is a port to O3DE of the [Lumberyard "Starter Game"](https://aws.amazon.com/blogs/gametech/now-available-starter-game/) project. It is still a work-in-progress, but once over it will feature a large map with vegetation, third person controller and enemy AI | O3DE **24.09.0**. September 01, 2024 |
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Expand Up @@ -10,3 +10,9 @@ Feature Showcase projects serves as a live documentation for engine features and
| Image | Link | Description | Last Updated |
| - | - | - | - |
| <img src="/images/learning-guide/samples/feature-showcase/procedural-worlds.png" width="300px" /> | [Procedural Worlds](https://github.com/o3de/o3de-workshops-2022) | Showcase terrain gem to proceduraly generate high-quality terrain. Presentation video [is available here](https://www.youtube.com/watch?v=x5NtCK15AGo&list=PLCQwFpnHSZQgzCpMmbxruFkWr3d73ZfEJ&index=27) | O3DE **23.10.3**. April 28, 2024 |

## Community curated

| Image | Link | Description | Last Updated |
| - | - | - | - |
| <img src="/images/learning-guide/samples/feature-showcase/customizing-graphics-pipeline.png" width="300px" /> | [Customizing Graphics Pipeline](https://github.com/galibzon/siggraph2024) | Presentation for Siggraph 2024 about customizing the graphics pipeline (custom passes, feature processor) | O3DE **24.09.0**. September 01, 2024 |
3 changes: 2 additions & 1 deletion content/docs/learning-guide/samples/prototypes/_index.md
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Expand Up @@ -5,7 +5,7 @@ description: Multiple prototype games made as a proof of concept.
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Projects made to test a game idea, generaly over the span of a week. They are a good way to see how to make quick projects with O3DE.
Projects made to test a game idea, generally over the span of a week. They are a good way to see how to make quick projects with O3DE.

| Image | Link | Description | Last Updated |
| - | - | - | - |
Expand All @@ -18,3 +18,4 @@ Projects made to test a game idea, generaly over the span of a week. They are a
| Image | Link | Description | Last Updated |
| - | - | - | - |
| <img src="/images/learning-guide/samples/prototypes/loherangrin-o3de-jam.png" width="300px" /> | [Loherangrin's O3DE Jam 2305](https://github.com/loherangrin/games.o3de.o3de-jam-2305) | A top down exploration game using C++ scripting | O3DE **23.10.3**. April 28, 2024 |
| <img src="/images/learning-guide/samples/prototypes/shoot-the-furniture.png" width="300px" /> | [Shoot the Furniture](https://github.com/AlexRamallo/shootthefurniture) | A first person shooter using C++ scripting made for the [Lumdum Dare 55](https://ldjam.com/events/ludum-dare/55/shoot-the-furniture-featuring-s-k-eleton) | O3DE **24.09.0**. September 01, 2024 |
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